1200 fusings, no 6 link
" Even tough that chaosidea might have it's ups..it's undoubtabley going to end up in everyone picking the exact same affixes and suffixes...and since the values span from lets say 50-90 on some items, it's still gonna be a great piece of equipment everytime. I like that, who wouldnt? but it's going to (might) devalue almost every piece of gear. Baiscally that's a currency sink with the same result that the current system has with the difference that you put in some partial goals. I get it, it's a nice way to "trick" the mind, and it might work well..but if the end result's gonna be the same, then why? Finally...even though i don't agree with some of the things you say, i have to say that i find it very enjoyable to discuss with someone who actually CAN discuss in a constructive matter! IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki Move de sync from de bathroom to de kitchen for better flow! crisis solved. |
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" I'd certainly agree with there being something like this, if only to provide an option for those who don't want to spend a ton of fuses or jorbs or whatever and feel gypped by the RNG. If GGG does provide something like this as an actual currency sink, many, many players would use such an option. Only problem would be people complaining about even those prices being too high, not that you can't make many fusings and alchs already daily if you know what you're doing. 1337 21gn17ur3
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" Clearly my ideas are not very polished, and it is the general idea that matters the most (to me at least). Just wondering though, why would values span between 50-90? People will still want max life on a chest, but can roll 12. Max energy shield multiplier, but get 14%. I agree the current affixes and suffixes need to be looked at, rebalanced possibly, but it is all doable. I don't agree that everybody would look the same though. With enough build diversity many people will want many different stats. And if people still take the same stats very often, this simply means those stats are too important and the game needs to be balanced or changed to support more diverse builds (which GGG wanted right?). " Because many people, me included, thrive a lot better by thinking they are on a path to improvement. Not to mention I personally don't like the risk of being set back (losing sockets / links). Even when ultimately this would be the same currency sink for extreme stats (6 links, max affixes), lesser stats (4 links, reasonably rolled affixes) are more common. Meaning more people can enjoy the majority of the game with a build they had in mind. There is nothing more frustrating in not being able to play your new character the way you want to, because you can't get that mediocre helm linked the way you want... Very early on important choices regarding mana/life management have to be made (support gems, auras) and can break a character when unable to use. Also the games difficulty can then be balanced around this idea and be more challenging (because people are handed more tools to make better gear). "Ultimately I don't post on the forums to 'get everybody to agree with me', but to make many people think outside the box, rather then accept what we have (without letting go of GGG's vision). My ideas might suck, might have many flaws, or whatever, but in the end we all just want a better and more fun game. But yes it is much more fun to post if both sides of the argument are not here to yell or belittle the other, and just want the same thing :) (which indeed does not mean we have to agree :D!). |
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morsexier got his chest 6L finally. took him about 2300fusings so yeah, hell of an effort. the chest is uber tho. 2.3k armor
IGN: CyganuHipsterDischarge
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" Yes, it would devalue the value of high end gear (which is way overpriced as it is already) by increasing supply of high end gear. It would also force people to use crafting orbs more, which would reduce supply of the means of acquiring high end gear. In football terms, these penalties offset. |
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" 2300 fusings for the best armour chest in HC ? Hard to argue that it wasn't worth the cost. OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI CB: BazzVtwo - 73 Dual Spork Totem/LS Templar CB: BazzVseven - 76 Lightning Strike Mara CB: BazzVfive - 78 Lightning Strike Mara Last edited by BazzV5#2961 on Apr 10, 2013, 7:31:54 PM
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just drop a mirror of kalandra and your uber item 6 linked is done..
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I realized this in beta, and have since then NEVER, not ONCE tried to 5L or 6L a chest... Unless it is in the top 1%. At which point, you should be perfectly ready to spend 1500 FUSE on it.
Think about it. Go try to buy a white low item level 6L chest... At the lowest, it will cost you 15 exalts in the current market. Then try to buy a 6L chest that has all stats perfectly rolled... Those go for 30+ exalts in today's market. What does that mean? Well, try to sell your exalt for fuse in today's market... You will get about 60-80 depending on who is buying. So even if you converted all of your 1200 fuse OP into exalt and tried to buy a 6L, you still wouldn't be able to afford one. CHESTS, FUSE, 6LINKs... ARE FINE! If you want to link something, 4L those boots/helms/gloves. If you are bent on 6L a weapon or chest, that chest better be worth the 30+ exalts worth of fuse it _MIGHT_ take. Because lets face it. You might get lucky and get a 6L for under 1 exalted worth of fuse. And the downside? Their is no downside. Even if it takes you 1500 fuse to 6L your godly chest, you STILL SAVE MONEY! IGN: Narbays
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TLDR:
The RNG on fuse orbs is perfectly fine. Stop trying to 6L garbage chests and get angry when it doesn't pay off. Because if you were doing it right and 6Linking GODLY chests, even after spending 2000 fuse you could STILL make a profit when you're done with the chest by reselling it. IGN: Narbays Last edited by narbays#1524 on Apr 14, 2013, 7:13:24 PM
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Not really, since you'll already have wasted countless exalted worth of currency rolling it in the first place.
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