Where's Purity of Chaos?
I find it more questionable that so many Mobs in PoE simply have chaos resits "out of the box" so you can't even take chaos damage to your own advantage. AFAIK even mobs without explicit chos resists have simply 0% in Merciless and not -60% like players have there as base. This seems to be an indication that GGG just wants to make the life of players artificial hard and not have a balanced game mechanic that works equal for palyers and for mobs (like it actualy should be in every Action RPG game).
It's again a question how you make a game difficult, you can do it hard but fair and you can do it hard and unfair. if game mechanics are completely ignored by your opponents and only count for players, then there is something wrong imho. |
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" sigh. i do miss the old chaos damage , no need to waste item mods on chaos resists. no need to waste 1-3 points of passives on chaos resists for casters. no noob murdering sudden spike damage because merci makes your chaos resist -60. and you didn't need 7000 hp just to make up for not having proper chaos resists. that being said , no , no 1000 times no to a chaos resist aura. the whole original concept of the chaos damage was that you could not stack defenses against it in the same way you could elemental or physical. it was a wild card that did just enough damage to keep players on the edge of their seats . if anything i would implore ggg to do away with chaos resists again and just make it flat 0 no matter what. so that we can address the over complicated mechanic in regards to map bosses (and we all know which bosses we are talking about). |
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If Chaos wasn't strong, then CI would be pointless and low-life builds would take over. It's not like high life or high ES Shav's builds are having issues with Chaos damage - for the most part it's not that painful even at -60 Chaos (except that rogue exile and Jungle Valley boss)
The point of Chaos is that you have to make sacrifices in other parts of your build to be strong against it. Allowing it to be part of all resistances, or having a Chaos resist aura, would negate that. |
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" that is only true now , originally it was not so. besides it is now very easy to trivialize chaos damage . pop a purple flask and get 1 or 2 decent chaos resist mods and chaos is a threat no more. the current incarnation of chaos damage does little to make ci better than life. all that it really does is make the middle ground less viable (ie life es builds that don't use shavs). right now there are only 2 real options to most players . ci or eb shavs is a item for the wealthy. Last edited by Saltychipmunk#1430 on Feb 3, 2014, 11:12:43 AM
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I'm on the side on having a chaos resist aura only because it's now available on gear, as passive points and also because it can reach -60% in merciless. If you follow the usual Chaos Resist : Elemental resist ratio on items, it's about 2:3 so an lvl 20 aura would have ~27% chaos resist, it's not that high and you would have to sacrifice another aura to get it.
However, I prefer the old system where it was at 0% in any difficulty and resistance was only available to certain uniques and in very low quantity. Tech guy
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IMO, chaos wouldn't be so bad in merciless if we could AT LEAST get it out of the damn negatives.
"Nope, it is GGG's game/they choose to let you play/can at any moment prohibit you from playing" ~ Mazul
"GGG definitely has the power to 'tell' me how to play it. In the end, the only real choice I, you, we have is, is whether we play or not at all." ~ CharanJaydemyr |
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I like that challenging part of the game. IT's what made chaos uniquely challenging to me. I guess each to their own.
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remomber that they severly NERFED chaos damage when they put in chaos resist.
sure, you have -60% at merci, but chaos mobs were hitting way harder than what they hit now at 0% chaos resist. alsthough i too miss the days when chaos resistance was non-existant, chaos damage was way higher but steady at all difficulties. another thing to add was that back then, the chaos mobs of act3 didn't exist, and constructs/vipers were more or less the chaos mobs of the game. |
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