Mechanical Questions Thread

Hey, I wanted to ask if the new redeemer mod

"Spells have a (12–14)% chance to deal Double Damage"

also applys to the dot damage of for example de
Impale armor pen from Swift skewering and Forceful Skewering(Enemies you Impale have -10% to Total physical damage reduction against Impale hits) is debuff ? or just conditional effect on impale attack? Assume that I impaled an enemy and my minion also impaled that enemy, then impale damage from minion is also affected by Total physical damage reduction?
hey there
Righteous Fire, Spell Totem, Multiple Totems
This is a question when we use all three together
Are burn damage caused by R.F overlapped by multiple totems?
AMULET- Extractor Mentis
have the attribute: Recover 1% of Life on Kill

The recover life is for each kill ?
Does Skitterbots link with Infernal Legion Support proc Elemental Equilibrium for me if I use Arc as primary skill?
Is the interaction between cremation and fury valve intended?

It drastically reduce the number of projectiles from the geyser, but the projectiles don't split when they land
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Hey, I wanted to ask if the new redeemer mod

"Spells have a (12–14)% chance to deal Double Damage"

also applys to the dot damage of for example essence drain
Double damage only applies to hits. It does not apply to any sort of damage over time, including damaging ailments from hits.
"
ee3227 wrote:
Impale armor pen from Swift skewering and Forceful Skewering(Enemies you Impale have -10% to Total physical damage reduction against Impale hits) is debuff ? or just conditional effect on impale attack? Assume that I impaled an enemy and my minion also impaled that enemy, then impale damage from minion is also affected by Total physical damage reduction?
According to the manifesto, this is a debuff that goes along with the impale, so yes, impaling an enemy yourself would apply the penalty to all impale damage the enemy takes.
"
squint9317 wrote:
hey there
Righteous Fire, Spell Totem, Multiple Totems
This is a question when we use all three together
Are burn damage caused by R.F overlapped by multiple totems?
My understanding is that multiple RF totems don't stack their damage.
"
darkkyo wrote:
AMULET- Extractor Mentis
have the attribute: Recover 1% of Life on Kill

The recover life is for each kill ?
Yes, for each kill.
"
Fabuloso81 wrote:
Does Skitterbots link with Infernal Legion Support proc Elemental Equilibrium for me if I use Arc as primary skill?
Skitterbots do not hit, so they can't apply Elemental Equilibrium. Even if they could, minions don't benefit from your modifiers, so they only way they could have EE is by being socketed in Malachai's Artifice. If you have EE yourself, Arc will apply it, and the Skitterbots will gain the benefit of its lowered resistances.
Edit: I just read the 'this damage is not affected by your damage modifiers' line.

Spoiler
Searched a bit for this one and couldn't find it, so I'll ask it here:

Is the Burning Arrow debuff able to double dip much like the ways of old? I'm not sure how damage calculations work entirely but the way it seems to me is something like this:

Ignite for 100 damage
Debuff does 39 damage

Now add Burning Damage Support at 50% More value:

Ignite for 150 damage
Debuff would do 58.5, apply more burning damage, for a total of 87.75

Is that the way it works?
Last edited by ToBeSomebody on Dec 15, 2019, 6:26:25 PM
I understand skittlebots do not hit but does attaching Infernal Legion Support to it helps? Does the fire damage from it apply EE to buff my arc?
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Fabuloso81 wrote:
I understand skittlebots do not hit but does attaching Infernal Legion Support to it helps? Does the fire damage from it apply EE to buff my arc?
To quote the keystone, "Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements". Both words are relevant here. It's actually your skills that need to hit, not you, but minions don't use your skills. And even if your Skitterbots had EE, Infernal Legion grants a damage over time effect. Damage over time does not hit, so it can't apply EE. What you probably want is a Flame Golem or Ice Golem socketed in Malachai's Artifice.

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