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" decoy totem before he spawning. when he jumps on you, you blinkarrow away. when he focuses the decoy totem you burst him. (you can put culling strike on frenzy to make it easier). Last edited by uit#7149 on Dec 20, 2016, 4:39:49 PM
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So it looks like the OP doesn't give a fuck about helping/answering our questions. Great support, keep it up.
"Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym Last edited by monkuar#2123 on Dec 20, 2016, 5:03:41 PM
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" It's oddly easy. You can't get hit pretty much but it's actually not that difficult. Sidestepping all it's attack just require a bit of experience. Its area of damage isn't THAT great so you don't need to flee in the other side of the arena. You lose too much dps doing that, you want to minimize your movements to increase your poison uptime. Stack charges during its leap, sidestep the landing, pop all flasks, 1 or 2 barrage - sidestep - repeat until charge dries out (pretty rare with this build). The trick is to never go for more than a 2 barrages without moving. With 5.5k life, he can't* oneshot you and it's a lot easier. Decoy totem, mirror arrow are also great but not required. It took me 10ish runs to master it. You can try in merc until you do a couple of hitless run. *Usually :) Last edited by Choobyz0r#1119 on Dec 20, 2016, 5:47:36 PM
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I imagine it might now be worth it to 5L a death's opus (5Ling it is 1/4 of reach's price)
In that case, for breaches, do you guys put LA or barrage in your 4L bow? I found that the armor's 5L LA is great to clear the breach and get the unique to pop, but then a 4L barrage isn't quite enough to kill him in time. What are your guys experience? |
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I'm also having problems with Uber Izaro. I spend my whole time dodging and using decoy totem but then I just get hit by one slam wave and I'm dead. First two are manageable but third fight theres just no room.
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Maybe your dps is a bit low for easy Uber Izaro. I'm quite new player (didn't play for quite some time) and that was my first ever Uber Izaro fight. I just hit frenzy several times, popped all flasks, run straight to him while he was doing his first attack and burned him down in several seconds. All fight took maybe 10-15 seconds overall. I was lvl 91 at that time though.
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" Pretty much this. You have to be patient, dodge stuff and take your chance when Izaro has jumped or used another oneshot/high damage attack. Since the runspeed is so damn good I used to run out of his attacks and blink arrowed onto him and shitloaded my arrows with barrage when I got that chance. To make it easier: Get 6.2k+ life to survive his mechanics, leech and flask to full life, learn to dodge mechanics, rinse and repeat. " Since this is a community full of OPs who post their builds for sharing their fun and not doing this for living they rely on other experienced people who enjoy answering questions and helping out a bit. The answer was posted two posts after you asked your question. You're welcome. "Temporal Chains multiplies the duration on the monster that you are already multiplying through duration multipliers of poison damage." - Inception by Kripp, 2017 Last edited by Tizid#0958 on Dec 21, 2016, 2:45:57 AM
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What is considered decent tooltip damage for lightning arrow and barrage cause i can melt up to tier 11 but after that bosses seem to be a struggle i am only level 83 but sometimes i get one shotted i had to go to cwdt set up to stop this i have only 4.9k life seems its bad for tier 12+ for me
Lightning arrow in town unbuffed is 12.8k barrage is 8k not sure are these decent or not could anyone give me some advice my character toon section is open thanks |
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Another tip for Uber Izaro is pre-stack Frenzy in the last phase on the fonts/pillars.
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My LA tooltip damage in town is 19K (5L), Barrage is 12K (that one is 6L).
Another tip for Uber Izaro: ensure that he is the weakest possible (so - kill everyone \ disable everything in first two phases). As for those struggling with high tier bosses - try to use Phase Actobatics. It costs 4 points for which you will get 10% more dodge chance and 30% chance to dodge spell damage (but you will lose about 300-400 life). I don't agree with OP that dodging spell damage is useless - I feel quite more comfortable with it and die less often (actually after I have taken it I died just once and I was AFK so not related to build at all). |
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