[3.6] Triple Herald Blade Vortex Elementalist

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apeksmainman wrote:
how viable is this build without inpulsas?


Very. It is a very big boost to the build, but it can certainly hold its own.
Hey DirtyDot, great build! Was just wondering why in your level section you refrain from recommending elemental overload while leveling; seems to provide a great deal of damage before we go crit, and easily accessible (only 3 points deviating from main tree)
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Ellipsist wrote:
Hey DirtyDot, great build! Was just wondering why in your level section you refrain from recommending elemental overload while leveling; seems to provide a great deal of damage before we go crit, and easily accessible (only 3 points deviating from main tree)


crit is easy to obtain even relatively early on, and diamond flask is a 20-30% more multiplier. but perhaps i will give in and update it for the next league
this has probably been already discovered by many people, but i invented this on my own and thought i would share it here.

crafted "Trigger a Socketed Spell when you Use a Skill" suffix works really well with Storm Brand. it casts a new brand when any skill is used and has a 5 second cooldown. it does a good deal of damage and can be linked to ice bite and innervate or power charge on critical supports. it is best if crafted on a shaped weapon with relevant inbuilt supports like controlled destruction or lightning penetration.

Could Carcass Jack work with this build before you get Inpulsa?
Hello,

I am currently playing this build in Betrayal league. I was wondering what shield would be recommended if using combo sceptre + shield? Is any generic shield with high crit chance and spell damage good enough or would you recommend any specific base for the shield or any unique item such as Esh's Mirror?

I am currently running maps so that is why I am using shield charge. or maybe you would recommend to just ditch the shield and go dual daggers and whirling blades instead, even for mapping?

Thank you in advance!
How can one incorporate Frenzy charges in the build without harming the integrity of the build? (for mapping purposes mainly)
Last edited by Bigmosaysno#4722 on Dec 12, 2018, 5:19:04 AM
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Bigmosaysno wrote:
How can one incorporate Frenzy charges in the build without harming the integrity of the build? (for mapping purposes mainly)


replace hypothermia with ice bite for mapping
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Sybrius wrote:
Hello,

I am currently playing this build in Betrayal league. I was wondering what shield would be recommended if using combo sceptre + shield? Is any generic shield with high crit chance and spell damage good enough or would you recommend any specific base for the shield or any unique item such as Esh's Mirror?

I am currently running maps so that is why I am using shield charge. or maybe you would recommend to just ditch the shield and go dual daggers and whirling blades instead, even for mapping?

Thank you in advance!


for this league i'd go with a rare shield with 100+ life on top of the damage mods - the syndicate is rippy
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Bigmosaysno wrote:
How can one incorporate Frenzy charges in the build without harming the integrity of the build? (for mapping purposes mainly)


Another nice method imho is using Intuitive Leap Jewel and take Overcharged passive, you will gain Power Charges too. You can also pick Melding and Dreamer if you want to.

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