[3.7] 1H-Impale Cyclone Champion/Slayer - 16M+ Shaper DPS Fullbuffed / 158%-220% Movspeed Speedy Boy
i been using gladiator for this build and it feels great, INSANE movement and attack speed with arena challenger, built in maim and blind, 10% reduce physical damage taken and 10% more damage also nice
its smaller aoe compare to slayer but so much faster | |
i see punishment is better than vulnerability right?
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You should take out the increased duration and toss in a lvl 1 precision. The 40% crit chance for 22 reserved mana is a no brainer.
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I enjoyed this build until I hit t10s+ get easily one shotted >.< low hp too rip
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What do people feel is more effective, slayer or champion? I manged to theory craft a 38 aoe champ, but slayer is at 43, would that be too noticeable difference?
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I will try this build on HC so what is safer to play? Slayer or Champ?
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" I think you should stay away from HC playing this build, honestly. It is great in dmg and comfort, but you may die any second. If you insist - champion is better at survivability:) No sad feelings
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are you sure if its correct calculated from POB how you add the Fixes for Pride, Impale and close combat? if you remove only this 3 you lose roughly 15 mio dmg. which seems too much IMO
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Guys, what you thinking about use Conqueror's Efficiency Crimson Jewel + Precision aura lvl 1?
Leap Slam 20 lvl cost about 10 mana, so we need atleast 32 mana after activate all auras for Precision + leap slam. It`s seems like bust for 1 jewel socket. But we will lose benefits from currently jewel like hp e.t.c. And we need 1 socket in gear for aura by the way. Last edited by Sountel on Jun 11, 2019, 5:34:57 AM
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" It's a huge single target more multiplier, a sixth support gem which currently doesn't work in PoB, and Pride which doesn't work as well. Just take a look at how just losing the 25% more physical damage multiplier from a Lion's Roar costs you 20% of your total damage. |