[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

Any reason why the Transendence-version use a Jade flask with Iron Skin (armour) instead of Reflexes (with evasion) like the normal-build uses ?
-Nerf
"

Gde si bajo moj xD, pisacu na eng da i ostali razumeju.

After Act 5 you will load pastebin of the full build and continue with the tree.

Leveling tree has some points that final tree doesn't have. It's because of the early damage while leveling.
You will respec points that are not in the full build tree.

After Act 5 continue finishing lower part of the tree without taking jewel slots. Take jewel slots last.



Ok, I guess you just follow the path, no skipping around.

Hvala na pomoći :)
"
Kapaya wrote:
Any recommended cheaper annoints until I get a necklace worth Tribal one?
Anything that saves you skill points and is cheap. Best example is "Poisonous Fangs". Doesn't use any expensive oils and the skill points leading up to it don't have too much impact.
With the 3 points saved you can sometimes get another 3 point wheel or save 1 point elsewhere to go for another 4 pointer.
"
Lunethzz wrote:
In the skillgem link spoiler you refer to melee physical support in the pestillence variant. Why would we not pick unbound ailments?

edit: PoB says unbound ailments gives 19% more DoT dmg than melee phys.. So why would we take melee phys


It's weak in poison damage compared to Melee Phys. Damage is on paper like that because it adds lots of duration.

Awakened unbound ailments is better choice though than Melee phys.
"
karisak wrote:
"
TorsteinTheFallen wrote:
"
karisak wrote:
Hey there! I've been league starting the Cobra Lash variant of this build, but I reached level 82, doing second set of conqs and I seem to be struggling hard with Mana. I've had to use Clarity to even sustain on bosses and therefore I have to drop Malevolence which is a major dps loss. I might have missed it, but what, besides Clarity can I do to help the mana issue?


Use mana flask for early leveling. At one point you will take Soul Raker node that has mana and life leech.


I have this already, still struggling despite those, only on single target though, map clearing is fine but as soon as I gotta kill one enemy it goes bad


Make your char public so i can see what you did there.
"
robin_nerf wrote:
Any reason why the Transendence-version use a Jade flask with Iron Skin (armour) instead of Reflexes (with evasion) like the normal-build uses ?


Iron Skin gives little more armour. I just rolled that one. Reflexes is fine too.
What you guys think about my new amulet?
I'll try getting chaos res on it next. I don't think remove chaos/add chaos can brick it anymore now. Only other mod I can get on prefix is non chaos as extra chaos, so there will be still one open for a life roll.

I.Love.This.Build.

I'm on a little budget and it already does alot of damage + is tanky af with molten shell.


But i have a small request, i got to a bit currency and it always helps me, when a guide has something like a small list which shows in what order we should upgrade something from budget to the "full" version" (Like a priority list). For example like 1. Watcher's Eye 2. Claws 3. Gems all to 20/20 4.etc

this would help me and i think many other unexperienced players alot.


Thanks for making this build + guide! <3
"
Larokan wrote:
I.Love.This.Build.

I'm on a little budget and it already does alot of damage + is tanky af with molten shell.


But i have a small request, i got to a bit currency and it always helps me, when a guide has something like a small list which shows in what order we should upgrade something from budget to the "full" version" (Like a priority list). For example like 1. Watcher's Eye 2. Claws 3. Gems all to 20/20 4.etc

this would help me and i think many other unexperienced players alot.


Thanks for making this build + guide! <3


Gems you level as you go. When you get to maps check market to see if there are cheap lvl 21 main skill gems. Usually they are not expensive for this build.

6L is a priority, get corrupted rare for 10c with some life and res.
Sort out your flasks.
Start upgrading rare pieces of gear for life and resistances.
Accumulate currency to either craft claws or buy Unique 6L....
"
Brutalextremez wrote:
I see a lot of people talking about survivability so I'm going to chime in here:

You need a Jade Flask of Reflexes at minimum, I'd recommend Alchemist prefix

Using Molten Shell on left click is cool and all, but keep in mind if you trigger it when you don't have your jade flask/stibnite up you are absolutely wrecking your MS absorption. Look at my default MS vs my MS with flasks up:


Vaal Molten Shell is 4k vs 17k.

75% damage from hits is taken from those numbers before your life, which would you rather have? Just something to think about if you're having issues staying alive. In short:

Get one

(Needs quality and % increase could be so much better)

Pop MS/Vaal MS properly, make sure you're as close to 75% chaos res as possible, keep fortify up, don't stand in explosions.


Does the "of Reflexes" have to be on the Jade flask? My Jade is "of Warden" and the Silver is "of Reflexes". Is that a local mod?

For bosses I kind of have the same troubles I read about here, sustain of mana on mobiles bosses is kind of hard, mana and flask-wise. Is the whole idea to nuke kill them within the two flask cycles? on single targets I can't attack the whole time because of the mana (possibly -manacost roll might change sth about it, once I unlock it).

And what is the cut for 1 or 2 Gemini Claws, dps-wise?

Report Forum Post

Report Account:

Report Type

Additional Info