[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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Smitespecced wrote:
I'm sure it's buried somewhere in the 450 pages here, but is there a reason to stack strength if shaper's touch/geofri's sanctuary are no longer used?

There is no reason to Strength stack anymore because the build no longer uses the Uniques which greatly benefited from Strength.

You need enough Strength to use skills which is 114 to 155 Strength (depending on Skill gems). Level 20 Determination and VMS require 155, otherwise 114 is enough for Level 21 DoFL.

If using Cylopean Coil, you also want your Strength to be higher than your Dex so that you Cannot be Ignited.
I really hope this build will survive 3.11 in good health as I really got used to Sirus easy kills :D
Anybody run into issues with applying poison at 100% delirium? I have only 60% chance to poison, could that be it?

it happens both in 100% delirium maps and at wave 20.
From the Harvest Development Manifesto:
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The Circle of Fear, Nostalgia, Regret, Anguish and Guilt Unique rings that affected Heralds now give lower values of Reservation Cost reduction and lower values of Buff Effect. These rings provided too much power and were too obvious a choice for so many builds.

I didn't see any other nerfs, but the lower mana reservation for HoA means you will almost certainly lose an Aura.
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mhaar345 wrote:
Anybody run into issues with applying poison at 100% delirium? I have only 60% chance to poison, could that be it?

it happens both in 100% delirium maps and at wave 20.

This was mentioned in earlier posts, but you might be reaching the point where Delirium monsters have so much chaos resistance that you are not doing any chaos damage and hence not applying the poison. I think some folks mentioned that they were swapping in Lesser Poison Support to compensate for this.
sry, guys, I quitted the league for a week and consequently was inactive on the forum, back for training for the next tho...
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Vamphyr wrote:
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Grekey wrote:
Glancing blows is going to be in the passive three next season and not on the timeless jewel... it's gonna cost us 2 extra points, but give us another jewel slot... or 1 extra point without the jewels socket... I don't think the build is screwed, but we might lose 200 es.

None of the trees I have seen or used would be able to grab the new Glancing Blows without spending a minimum of 6 points.

https://pastebin.com/9AKsA8Lh ?
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Megatherion wrote:
we don't know if Heraldry and other notables will survive the 3.11 nerf.

they are not gonna remove the stacking, but just nerf the overpowering stacking and we got the rings for the reserved mana... so it should survive, the nerf on Glancing Blows is not even directed to us, but to the max block-30% spell dodge essence drain trickster that uses the Thread of Hope to avoid the reduced es from the dodge
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Megatherion wrote:

I am not sure +1 max lighting res is that useful. 500 ES is unfortunate
Yup, but without herald stackers, our build is gonna be cheaper next season, so I estimate that it's gonna be around 200 fewer es as we should be able to gain 300 extra es from the rare items as gloves, boots, and shield
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Vamphyr wrote:
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Megatherion wrote:
On an unrelated note, why is Enduring Composure good on a build that already has such good phys mitigation?
You can drop it and gain back all the es you lose by dropping the points I listed earlier https://pastebin.com/yX0KUUVi but I personally won't, because of my bad connection as I hate losing exp and I can assume that in hc it's even worst
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Megatherion wrote:
Medium cluster jewels are not only DPS

we should not drop the medium cluster as they are a huge dps increase and even more importantly, they sustain the dps, instead, we should drop the bots and be getting flesh and stone... this could be one more reason to drop Enduring Composure and gain all the es we lost in the process by having 4 will shapers instead of 3

So in conclusion https://pastebin.com/yX0KUUVi this should be our next league pob and we would be losing the skitterbot and Enduring Composure, while gaining Flesh and Stone
Last edited by Grekey#6940 on Jun 16, 2020, 12:14:14 AM
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Vamphyr wrote:
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mhaar345 wrote:
Anybody run into issues with applying poison at 100% delirium? I have only 60% chance to poison, could that be it?

it happens both in 100% delirium maps and at wave 20.

This was mentioned in earlier posts, but you might be reaching the point where Delirium monsters have so much chaos resistance that you are not doing any chaos damage and hence not applying the poison. I think some folks mentioned that they were swapping in Lesser Poison Support to compensate for this.


Thanks! Hard to keep track in 446 pages :] Will be useful next league I hope.
Did anyone try to build this with Lone Messenger only?

Would appreciate PoB, perhaps would be great start as the endgame version will be quite hard to get.
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mhaar345 wrote:
Did anyone try to build this with Lone Messenger only?

Would appreciate PoB, perhaps would be great start as the endgame version will be quite hard to get.

Kyuhlee00 had a Lone Messenger (from Calamitous Visions unique Small Cluster Jewel) version as his Budget version. The OP had already added this to the main post:
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Kyuhlee Budget PoB: https://pastebin.com/BpVmsv2p (You need to use the fork version PoB to correctly see the impale damage. 20 more stacks are not supported by PoB, so that I manually added them in lone messenger jewel.)
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Grekey wrote:
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Vamphyr wrote:
None of the trees I have seen or used would be able to grab the new Glancing Blows without spending a minimum of 6 points.

https://pastebin.com/9AKsA8Lh ?

That's more than 6 points from EE. It's 9 points to get Glancing Blows and you pick up Shaper along the way. Rest is travel nodes with an optional 1 point Jewel socket.

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Grekey wrote:
Glancing Blows is not even directed to us

True, but the nerf bat often has unintended victims. Personally, I am only expecting a nerf to ES% on block.

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Grekey wrote:
https://pastebin.com/yX0KUUVi this should be our next league pob

I posted this in an earlier reply, but feel like pathing down and grabbing Gravepact might be more optimal. It's obviously more points, so something else would need to be cut.

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