3.11 causing constant crashes.

since the 3.11 update i've been having constant crashes. i've tried it on both the steam and standalone version.

the game just shuts down without any messages/errors


it can happen anywhere, in town, in the garden, in a map. there's no consistent location. no hardware is being maxed out either.

edit : however, adding --noasync to the launch options prevents this. (but only temporarily, it lets me play for longer but eventually still crashes)
Last edited by steijn on Jun 21, 2020, 1:46:45 PM
Last bumped on Oct 6, 2020, 10:16:02 PM
same trouble
same here
there's no way to fix it still. drivers don't help
Last edited by steijn on Jun 21, 2020, 12:22:48 PM
Same thing has been happening to me. I'm losing maps constantly because when you log back in your portals are gone.

Additionally, if you're clearing a map and you crash, all of the items that you picked up in the map prior to the crash go missing. I had picked up Kaoms Roots about 30s into a map, crashed, logged in and my portals were gone and my kaoms were gone too.

This has been happening between 10-20 times a day for me. This needs to get fixed.
"
B_Wease wrote:
Same thing has been happening to me. I'm losing maps constantly because when you log back in your portals are gone.

Additionally, if you're clearing a map and you crash, all of the items that you picked up in the map prior to the crash go missing. I had picked up Kaoms Roots about 30s into a map, crashed, logged in and my portals were gone and my kaoms were gone too.

This has been happening between 10-20 times a day for me. This needs to get fixed.


your crashes are different from mine.

you have your instances crashing, mine are still there when i come back.
"
steijn wrote:
edit : however, adding --noasync to the launch options prevents this.


Having the same problem and this fix seems to be working so far. It's been 1h and no crash, although there's a significant increase in load times.

At least it's playable now.

edit: crashed again :/
"Live by the sword, live a good, LONG time"
Last edited by sparkatus on Jun 21, 2020, 1:56:40 PM
"
sparkatus wrote:
"
steijn wrote:
edit : however, adding --noasync to the launch options prevents this.


Having the same problem and this fix seems to be working so far. It's been 1h and no crash, although there's a significant increase in load times.

At least it's playable now.

yeah like i added, it fixes it temporarily, but the crash is inevitable. just takes longer.
Facing the same problem

After adding --noasync to the client.exe launch option, the loading time of the region/map takes longer, but I can tolerate it.

Crashes still occur from time to time, but fewer than before,

For more information about startup options, see here,https://pathofexile.gamepedia.com/Launch_options
"
B_Wease wrote:
Same thing has been happening to me. I'm losing maps constantly because when you log back in your portals are gone.

Additionally, if you're clearing a map and you crash, all of the items that you picked up in the map prior to the crash go missing. I had picked up Kaoms Roots about 30s into a map, crashed, logged in and my portals were gone and my kaoms were gone too.

This has been happening between 10-20 times a day for me. This needs to get fixed.


I've been having the same exact problem. It is incredibly frustrating because that really rare item you just found? Gone. It happens repeatedly as well. Makes you wonder why they released a patch with this many errors on such a large scale. Is it even out of beta, or are we effectively in beta test phase right now?

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