Preview of Upcoming Supporter Packs

Color me intrigued.
There's a problem:

This looks like it should be an in-game BUFF mechanic, which gets more powerful over time.

...not something for a visual character effect. Amalgamating these two design spaces is bad practice for visual clarity.
Goodness gracious great balls of fire!
"
Nicksiren wrote:
There's a problem:

This looks like it should be an in-game BUFF mechanic, which gets more powerful over time.

...not something for a visual character effect. Amalgamating these two design spaces is bad practice for visual clarity.


It's completely optional. your point is mute. For people worried about clarity, they DONT wear it, or dont buy it.
Im'ma wait until after the nerf notes to see how reddit angry i'll be before not buying
So, zoom-zoom league confirmed I guess. Because what we needed was an obvious visual cue to confirm that we're not going fast enough, plus more glowing screen clutter is always appreciated!

OK, perhaps that is overly cynical but it does kind a feel to me that the visual effects guys teamed up with the addictive behavioural psychologist on this one.
Recycled Faith Guard effect PogU
will these work with summons?
Hurm looks like a charges effect.. I always thought they should add personalized charge effects to the 3 sets!!!
Deliberately casual, frequently occasional, inept professional player of games!
http://www.twitch.tv/ssidistik
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thep10xer wrote:
"
Nicksiren wrote:
There's a problem:

This looks like it should be an in-game BUFF mechanic, which gets more powerful over time.

...not something for a visual character effect. Amalgamating these two design spaces is bad practice for visual clarity.


It's completely optional. your point is mute. For people worried about clarity, they DONT wear it, or dont buy it.


Lol, you gotta love this "don't buy it!" argument some players use. Here's the thing, feedback works like this:

Players let GGG know what they like/don't like about their design choices. This helps give GGG direction about which way to continue for future design choices. Key word is "future" design choices.

So why do I say this? I do not like the poor gameplay clarity direction GGG is taking with this MTX. It's as simple as that.

So no, my point is not "mute". Please educate yourself on why feedback exists in the first place. We all want a better game :)

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