Heist Skill Reveal: Area-Control Spells

Обратили внимание на звук? Он на высоте,!
I dont see any of them getting play time except maybe for 1st one unless you are fighting boss. But for normal mapping no one is standing around that long.
RE-ENABLE /HARVEST FOR STANDARD SO WE CAN USE OUR HORTI-STATIONS WHEN LEAGUE ENDS!!!!!!!!!!!!!!
Formally [Removed by Support] as my STANDARD map stash got frakked
It sounds interesting.

But after releasing them, are there options don't use them? Especially about Flame Wall, it becomes a mandatory requirement for all Fire projectile builds, I guess.
Hmmm. Archer skeletons or specters shooting through Flame Wall could maybe work? At least it sounds cool.
dank
The only showcase of the standstill skills we get is a hybrid life crit arc elementalist with 2 lightning golems, an ice golem and no wrath. Let that sink in for a moment.
Last edited by BowBeforeKPGG#4660 on Sep 8, 2020, 10:52:20 PM
Love the frost effect on the ES.
EA IGN: Man_Screams_At_Skeleton
Anyone else think those skills look like they were instant cast?
thank god less zoom zoom with these skills,

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