Clarifying the Ascendancy Changes

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heyhoihallo wrote:
So first you feed us a juicy steak, and then tell us that potatoes are just as tasty and healty.



just lolling.

Considering steak or red meat in general isn't very healthy for the human system i'd say it's a good thing then(although i guess potatoes is a bit harsh).
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....This experiment comes with some side effects, however. You'll definitely notice that the patch notes are much, much shorter than they usually are. That's because we're focusing on getting the most important changes done, and doing them well. I'm aiming for us to try to fit the patch notes on just a few pages, if we can manage it. This does mean that we have had to be careful to pick our battles though - the balance changes we are doing have been carefully chosen to have the largest impact and fix real problems. It's also likely that we'll front-load the announcement to have more of the expansion's contents revealed at once, reducing the number of small teasers we post in the weeks following announcement........


Chris wrote this some weeks back, balance changes carefully chosen? nah.

And Patchotes? just write nerfed all across the board

I can understand that Spark aurastacker had to be nerfed, but other builds use those Noteables on clusters too , and its wrong to gut those builds only because u carefully choose not to spend too much time about thinking how u can nerf that ONE particular fuckin strong build.
Last edited by Gondalen#3811 on Jan 12, 2021, 7:38:27 AM
Wow, they gutted Saboteur as well.

Fuck, there goes the starter build
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Caulder10 wrote:
lol
speed, damage or defence are literally all that matters in poe.


There are ways to get those that are boring (20% more damage) and others that are more interesting (equipping a high damage weapon in combination with Battlemage). Ascendancies are more about the latter. You have the regular passive tree and gear for the former.
I liked the changes, thanks for caring and giving feedback for our feedback! I'm eager to try out the new Ascendancies!
Change is good, nerfing the OP meta builds is something I like to see. Regardless of nerfs or buff to any of the classes it doesnt matter to me. Once the patch notes are out i'll pick a skill, pick a class to fit and make a build so i can enjoy the new juicy league and endgame content that releases on friday.

I like to play the game, instead of obliterating endgame bosses in 0.25 of a second.. i have no interest in that and it sounds boring.

Cant wait for Friday, keep it up GGG!
This changes has one advantage. you dont need labs anmore. nearly everything usefun that came though them is now worthless.

they add tons of overpowered shit into this game over 3 leagues now. After many Player (you may dont know but in standard play some guys to and invest in hes chars)invest so many currency into hes chars they nerfed the complete shit to the ground. Really great job exiles......
Last edited by DuschtGernNackt#3291 on Jan 12, 2021, 7:45:13 AM
but you obviously gutted multiple ascendacies in the process lol!
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PeaceWa1ker wrote:
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Beliaris wrote:
Like seriously, what is wrong with you guys. They nerfed the most played builds becasue they were simply toi strong for the state of the gamę. It almost felt like if there were literally 5 subclasses in this game.


Champ actually destroyed in new patch, jugg nerfed.


Yeeeee... Except poe.ninja only shows lvl 99 to 100 characters so ofc there's a lot of aurastackers, summoners and assasins. Now check HC,SSF and SSFHC where Champion is the 2nd and 1st most picked ascendancy. Also look at boss killing events where champions are usually in the top.

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