Clarifying the Ascendancy Changes
" what are you talking about??? i dont cry, the opposit infact. |
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This was a serious nerf to several existing builds.
The least GGG could do is be honest about it. Golemancers, for instance got wrecked. Necromancers got fish slapped on everything, Elementalists using Mastermind of Discord/Pendulum of Destruction/Paragon of Calamity got bent over. Juggernauts got a few teeth kicked in, and that's just the first few I've looked at. Overall, it looks like a lot of defensive and offensive power has been neutered or mechanisms just removed. ![]() Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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60 pages of whining lol
PoE1 3.23 - the best league of all time (an absolute banger)
---- PoE2 0.2f - a bit better, but PoE1 atlas is a million times better than PoE2 atlas |
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This game gets better with each new year, thanks for great job and keep it up! All nerfs are logically correct, hope to see more nerfs in future.
IGN: Rngrofl
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We haven't seen the gems yet. They're transferring power from the ascendancies to the skills. That's not something anyone can comment on until we see the new skills.
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" plus the 52 pages of same from first post lol |
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So Hierophant is done. First with self flagellation nerf by reducing curses by half, and now taking half the number of totems. :(
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Lol, basically.. Keep your feelings in check until you played it. Love it.
I am sure the changes will be useful and encourage new and possibly very powerful builds. |
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" Actually, what you write sound more like a 3 year old boy crying about something over realistically check changes. |
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" Builds are a combination of skills, gear and tree. You can't just move things around from tree to gems and expect not to ruin a lot of builds. They likely do have some overpower and tactics built into some of the new gems just waiting to be exploited. They almost always do that. That doesn't fix the builds using the old gems. GGG needs to learn the law of diminishing returns, and apply it to movement speed, damage, defense, resistances etc. It would cut their "balancing" headaches in half, and let people play things they liked playing. It would let people try other builds too, because they could allow a lot more power for a lot more things without worrying about someone getting 300 quadrillion DPS. Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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