Development Manifesto: Harvest Crafting
WE DON T WANT CLOSE OUR EYES AND SLAM EXALTS !!!!
Why Ggg dont fixe the loot WE continiously drop same uniques shit again and again !!! "How Borring and small ! " You Can play all League Time and not see any cospris or void battery drop why ? Fix your old olds loot table before nerfing something who make this game enjoylable for once Last edited by notblueone#1394 on Mar 11, 2021, 3:43:43 AM
|
![]() |
That was fun league, I achieved 100lvl and 40/40 challenges for first time, ssf only. Seems like "But then there would quickly be nothing left to achieve" is totally right.
Time to skip next league or two or more |
![]() |
This is pretty sad one of the most fun incredible features ive ever played wish it wasnt getting nerfed :/
|
![]() |
Literally NOBODY wants to slam there end game gear with exalts and "hope for the best".
Harvest IS a GOOD SYSTEM to have deterministic crafting for those that want to put in the time late game to make high tier items. GGG needs to ask themselves what they are seriously trying to accomplish with this because it looks like a lot of players will be unhappy with these nerfs as MOST OF US are not the ultra rich high end players. The 1% will still be able to make mirror tier items, it will just cost them more but the rest of us more casual gamers (even us more serious gamers who love the game but have normal lives and jobs) will have very little chance to make anything even close to high tier end game gear. IMO there are a few simple things that could be done to move it in the right direction so that the 1%'ers can still make there crazy gear, casuals can still work towards there high tier end game gear and you negate the need for third party trading hubs like TFT. - Account bound crafts This removes the reliance and tediousness of third party trading such as TFT and the scamming that can come with it. - Can store up to 50 crafts If your going to change what you can get and how rare it is at least allow us to accrue a good amount so we can have a real chance at making some decent gear by having a decent stockpile to work with. - Increase Harvest garden chances If its going to have less in it and crafts are account bound, its going to need to be a little bit more common so that over many hours of grinding we get more chances to find what we need or want to save. Just my 2 cents but I feel like this could be the straw that breaks the camels back for many people if they don't consider this properly and listen to the community. Last edited by MajorSadist#1216 on Mar 11, 2021, 3:47:13 AM
|
![]() |
I get that you want to tone it down. I also get the ideas behind the nerfs. But everything in conjunction makes it basically not usable from my perspective.
Make then rarer/growing. Also the higher Tier ones. Okay. Make them maybe a bit more random okay. But "you cant use it on influenced items, you cannot annul specific mods (and ad stuff. GL getting a somewhat decent life roll) AND make the crafts grow?".... Dont know what I should think about that. Feels really disconnected from the playerbase. Because still there WILL be possibilities to absue this kind of crafting. Maybe not as hard as right now where basically everybody can craft his dream item. But with those changes you again shift the entire thrill of crafting an item for yourself and perfecting it (even if its not the best one) is gone. I would like to see the numbers from the current player engagement "at the end of the league" and the numbers then from the next league. Myself included is still playing even after I've done my challenges to get the hideout. And one big reason is that Harvest crafting can be done like this. Also: to return to my point above concerning that players will find a way. This way will again include something 3rd party like Discord servers. Do you really think that players who are currently using them will stop using them? I think this will hit the players most that didnt use those additional tools. But thats just my two cents =S |
![]() |
„What drives you exile?“
„Crafting! I love crafting gear for my characters!“ „So you enjoy using an exalted orb on your items hoping to hit something useful.“ „What? No! Who in his or her right mind would ever use an exalted like that? They are used for buying items in trade or metacrafting. Slamming an item with it is just plain stupid- there are too many mods!“ Dear GGG, imagine not using TFT. I don‘t do that for example. Trust issues. So I have a few crafting projects, none of them done because harvest is really rare enough. This league I play Standard because I don‘t play poe for a living and wanted to be able to play this sweet expansion. Harvest returns! Jippie! And the maven orb makes it even more interesting. I bought my First Supporter pack because of it. And now this. Harvest is rare enough. The cool crafts are rare enough. TFT is the issue. I doubt that many people would have their insane items without it. Do something about that but don‘t kill the mechanic. You leave me disappointed, sad and angry. Full of regret, too (supporter pack). Please reconsider, I beg you. |
![]() |
" people who against the nerf are literally casuals. the one who cant stay in front of computer for too long. people who spend their entire day playing poe + crafing wont be affected at all. idk man, how can you love this change, when your characters are not even decently geared? do you even understand about what you're talking about? "keep doing good work" lol. |
![]() |
I talk here for all of my friends. If it is not a early april fools joke we are just dissapointed.
|
![]() |
As a SSF player since Harvest league, i've played the entire league until the last minute simply because how AMAZING harvest can do for SSF play, and today I'm really fucking sad about this MANIFESTO, like what the fuck is the point of completely killing the most beloved part of the game? to let fewer players play so your shitty server can function normally? I don't get it, plz someone enlighten me.
Not to mention, if this change will be implemented in the next patch, the gap between Trade and SSF server will be even larger, i mean in trade at least you can accumulate currency to buy the stuff you want, but in SSF? there is nothing you can do about the end game crafting, NOTHING. if it bricks, it bricks, do you devs even know how shitty the feeling is? You can't do shit about any awakened items, they can't be further modified in anyways, in trade you buy awk orbs and you go again, in SSF it takes weeks to get the things you want for casual players. So GGG please reconsider this madness, nerf it but not to the fucking ground so people can play your game. |
![]() |
GGG,
I'm starting to wonder why you started with the Harvest league at all? The explanation that you were not aware of how is powerful Harvest crafting tool is a little ridiculous. After all, you've been making this game for years and you haven't been so aware? [Removed by Support] But OK, Harvest was over and there was no problem. In this league, you introduced Harvest again and again you were not aware of the fact that Harvest will allow you to craft good items ????? Get rid of this Harvest now and just remove it from Core Game. At the moment, for players of my kind (SSF), Harvest is not unusual. If you play for a few hours a day or at all, your entire Harvest does not matter to us anyway, because we are not able to receive anything valuable in such a short time. This change will affect a small group of players, usually streamers who play 18 hours a day. Just remember who supports you and from which group of players do you get the most funds? GGG, Stop trying with Harvest again. You can see that you are not doing well. Last edited by Kane_GGG#0000 on Mar 11, 2021, 3:47:09 AM
|
![]() |