Development Manifesto: Harvest Crafting

casual player here :

https://www.youtube.com/watch?v=pdpA_xHXhEA

all is said by path of math here,

harvest gave me item goals, this will be just gambling after the nerf it is not exiting because knowing 90% of the time using an exalt will ruin an item i never ever use it to craft only to buy items from others, your design team is completely disconnected from reality.

i buy packs every month usually because i enjoy your game, but no more.

it's back to just farming currency and buying items from the 0.1% items that have been identified as good enough, hear that? good "enough" not just good (i don't identify items as it is more efficient to just choas recipe them in the league start)

you think this will improve player retention i doubt it as people will never be able to afford gear good enough to do end-end-game, this takes away many possibilities exept for the most rich or trade oriented people that play 12h a day.
As a filthy casual (trade softcore) who doesn't do much crafting anyways, this does not change directly anything for me. Not a care in the world.

Indirectly, it will remove/reduce good items with low cost from trade which can make game harder (for me).
As I can NEVER afford very best items from crafts, no impact there.

Also, it takes more effort now for crafters to create easy currency, I suppose.


PS! When are doors being nerfed?
Last edited by morfeablack#2005 on Mar 11, 2021, 3:34:42 AM
What a waste.
I hope this is reconsidered. Harvest crafting makes the game a lot more enjoyable, to the point where it's absence during Heist league felt like a real loss. I can't remember the last time I was ever excited to craft anything without harvest.
Alright, let me just remove all my theory crafted builds that were made possible by harvest. Oh. No. Wait. That's all of them :(
Chris said that next league gonna be great, well at least not for me! Bye guys, have a nice playtime until you gonna regret that. And that will happen sooner or later. Karma will back to you!
There hasn't been a more disconnected developer move in the last 10 years besides War3 Reforged. Curious choice to remove the reason why player engagement has stayed higher than average later in the league.
This must be an almost-in-season April fools joke.
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FriendWontTellYou wrote:
Hey! GG! Go watch Path of Matth video about those changes.


https://www.youtube.com/watch?v=pdpA_xHXhEA

All check this, ne especially nailed it how stupid the exalt-slam argument is.

STONE AGE GGG, STONE AGE !
This is becoming endemic outside the world of games too, it feels. The big fish all go scot-free and do whatever the hell they please and some poor sods are made into "extreme examples" to keep the bulk majority in check, cowering behind, unsure of anything!

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Welsteadbtw wrote:
I really dont understand how GGG team thinks, people are duping items left and right and getting thousands of exalts to RMT with it, that shit was never solved, also, harvest is really rare to encounter in map and getting good crafts thats worth anything are even more rare, how in 7 hells did you think its op?, and before you complain about 3rd party like TFT discord, make your own in-game AH so players dont have to go to 3rd party sites, are you like out of ideas? hire me ill give you some lol.

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