New and Changed Gems in Path of Exile: Ultimatum

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steelsoldier wrote:
I did have a question regarding Reap, is it possible to convert both the hit and physical damage over time to an element of our choice?

You can only convert hit damage, physical damage over time is not convertable (unless there's a new unique that specifically does this). But if you convert hit damage to elemental you can apply elemental ailments with it. So, theoretically you can have ignite damage over time instead.
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alex_disp wrote:

You can only convert hit damage, physical damage over time is not convertable (unless there's a new unique that specifically does this). But if you convert hit damage to elemental you can apply elemental ailments with it. So, theoretically you can have ignite damage over time instead.


Makes sense, cheers!
Since the new skills are Dot debuffs not bleed around they are not limited by any map mod or ailment immunity that feels so nice.
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
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Sephiroth11170 wrote:
I just though of a double 6L spellslinger with exenguinate + reap .... what was they thinking you could just make a build that bleed people for 15K raw and have 2 6links also don't cost life to use things since you reserve mana for it.... I think that will be the new busted endgame build, Spellslinger double bleed frenzy-blood magic(lifetap)-faster attack-power charge on crit with corrupted feaver, imagine how many PDPS dot you'll be stacking...

GGG You should think about the existing gem synergy and what will happend if you make SPELL over all thing since they have the most synergy of all with "cast when ... " and "cast upon..."


Possible but not probable.
In case you did not notice, Spellslinger is not to be seen here.

GGG, either by accident or well-knowingly, did not link Spellslinger, so we are left completely in the dark on that specific and build-defining/enabling question.

We do NOT know how it will interact with life cost/reservation. In fact, GGG not having linked Spellslinger here is EXTREMELY suspicious (after all, in the patch notes, the skill WAS changed). It is the only reason I will stick to a starter build I already know very well and NOT starting off with the blatantly obvious Exsanguinate-Spellslinger-Ascendant(Glad/Occu or Glad/Trickster)). Reap evidently will suck on Spellslinger as you cannot ramp up it's damage when it's triggered.
pog
One more day!!!
wow? nerf+nerf+ only nerfs????
Thanks for the info! :)
For new gems, it would be really great to know what the alternate quality versions do as well in future patches. I'm dithering on one because I feel the alternate quality could push it to be more worthwhile.

Anyways, looking forward to the new league and thanks as always for all the hard work you're putting in!
Those are some pretty crazy base numbers...
Guess ill use phys spells this league

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