Game Balance in Path of Exile: Expedition
" You have 7 pages of forum posts, all hate/troll/talk about leaving. WHY ARE YOU STILL HERE? |
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Solid as changes, love it, keep it coming
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nice!
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" To the 1% maybe Awfull changes, but nothing surprising comming from Tencent, where the "balance" means all buffing or all nerfing... |
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,,We want to make game more challanging''
Meanwhile you: Path of building, trade macro, alt tab for trade, buying currency, discord TFT. ...could someone tell me which game got similar requirements ? |
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It was very delightful reading through this complains, see you all ingame on Friday, cheers.
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Would you complain if it was a completely new game (not a new version of PoE)? Stop comparing it to the previous versions and just enjoy.
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coooooool !
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" Problem is, their player retention numbers might be severely skewed because of the pandemic. People have quite a bit more playtime and boredom on their hands right now. Once that blows over, I'm pretty sure they'll have a huge player drop, and all these drastic changes will backfire. Wast majority doesn't have the playing time to keep up with the constant trearing down of the game when there is no pandemic on the streets. The only people who benefit are the full-time gamers who are not that big % of the POE population, and are constantly and permanently bored, but can't quit as they make money off the game. Last edited by Аstyanax#5473 on Jul 20, 2021, 3:36:16 AM
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Pretty sure these changes in the notes murdered a number of niche builds but will have to wait for the official note's and patch to find out. I don't care about the damage reductions but as usual GGG doesn't think about the other consequences when nerfing Meta.
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