Game Balance in Path of Exile: Expedition

Pretty sure these changes in the notes murdered a number of niche builds but will have to wait for the official note's and patch to find out. I don't care about the damage reductions but as usual GGG doesn't think about the other consequences when nerfing Meta.
Well, so much for build diversity. I will just stick to what I know will work with all the nerfs (hopefully). No point in experimenting in this league, don't want to waste my already limited time to play.

Also I really hope this league won't kill poe since I invested a lot of time into it and simply love the game but just in case, I'm observing Lost Ark and installed Dark Souls 3... I have a really bad feeling about this one.
Looks horrible.

The character design in this game is a direct result of your game design GGG.

The drop rate of everything in this game is utter shit, which is why people want to go zoom. If the game drops so much shit tier loot, you just have to compensate with doing maps superfast to have a chance of finding something remotely good.

Same reasoning for bosses. A lot of boss mechanics are one shots. Defense is pointless. The best defense is offense. Just kill the boss faster he will have less chance to kill you. If defense actually WAS the best defense...there might be other characters running around.

You nerf damage, AND defense apparently. How about buffing the damn loot?

The only thing I see is that wealth will still reside in the realm of the crazy 0.001% that can play 20 hours a day the first 4-5 days.

There is still no word on getting pets to loot currency to spare our hands some of the neverending clicking on shards and crap, and there is NO GOOD REASON not to implement this.

"
Ryzara wrote:
i think this goes to show that you really dont know what u want ur game to look like and you lied about having testers. Why did aislings "deterministic crafting" come into 3.14 anyways or did u not test like you said you were going to? Double attributes crafts were almost immediately found out and yet somehow you guys failed to notice? Im just honestly wondering how this stuff makes it into the game in the first place if its against ur so called design philosophy. Im not mad about the nerfs its fine its whatever, but im just really wondering how this stuff gets into the game in the first place when you can almost immediately tell its not going with the philosophy of the game. Same thing with harvest like how the actual hell did that get back into the game lmao when you knew it was the strongest deterministic crafting in the game ever. One second you appeal to the clear speed meta the next you wanna slow the game down and strip the power level. Just getting annoying at this point.


Agree
Great changes.
please buff more weak gems like cleave, molten strike and other
"
Noogi75 wrote:
"
Ryzara wrote:
i think this goes to show that you really dont know what u want ur game to look like and you lied about having testers. Why did aislings "deterministic crafting" come into 3.14 anyways or did u not test like you said you were going to? Double attributes crafts were almost immediately found out and yet somehow you guys failed to notice? Im just honestly wondering how this stuff makes it into the game in the first place if its against ur so called design philosophy. Im not mad about the nerfs its fine its whatever, but im just really wondering how this stuff gets into the game in the first place when you can almost immediately tell its not going with the philosophy of the game. Same thing with harvest like how the actual hell did that get back into the game lmao when you knew it was the strongest deterministic crafting in the game ever. One second you appeal to the clear speed meta the next you wanna slow the game down and strip the power level. Just getting annoying at this point.


Agree


They are not being genuine, that's how...they do it on purpose, being fully aware from the start that they will knife it later. It excites the crowd and retains player numbers until the next such thing comes about.
Last edited by Аstyanax#5473 on Jul 20, 2021, 3:40:34 AM
GGG fighting powercreep:
Aurastack suport giving x100 dps and x10 defence - we totally fine with this. Killing all conten afk in 2-3 man party is so cool and chellenging.

Hardnerf to Bottled Faith wich is kinda iconic item and cost around 10ex ... makes no sense at all. There is so much better ways to shape "Crit meta"

Deleted Ashling farm from endgame
Deleted Cortex gamble from endgame
Deleted Feared ivitation farm from endgame
Delve, harvest and 5 orbs for solo players deleted in 3.14. And it was quite bad ligue in terms of player attention. So deleting more endgame woud help, right? Right?

Making worst disigned boss drop even less rewards true nerfing awakened gems (Removed some options for non-meta builds like intimidate on melee phys)
Wondering why Sirus even exist now, when you can get unique watchstones from Div cards from last ligue. Just put gloves somwhere and lets forget about this nonsens?

Some nerfes hurts mostly non-meta builds instead of meta one. For exemle:
"Minion Damage causes minions from Supported Skills to have 25% less Life"
Slave drivers - falls off after HP nerf on RS gem. Now even more dead.
Zombies - destroyed by series of nerfs and now really bad with endgame, and biggest problem - they just cant survive anything. -25% HP is good sweet bonus right?
When some strong builds with no ivestments like "sentinels of purity" really dont care about -25% hp.

Aurabots situation is not fun anymore. Last ligues it was like 25% of poe ninja of aurastack suports, MF culling suports and curse suports even when many of party players have profile closed becouse they obviosly RMTing. If i wanna play MMORPG i woud play... MMORPG. And you know, there is one coming in August.
Good luck GGG, looks like you will need it.
had solo fun in ultimatum, my first league, time to move on, time is money.
Ok, so you did some uninspired numerical nerfs to player defences and attack, while keeping one shots in the game, and ZERO CHANGES TO AURABOTS. [Removed by Support]
Last edited by RoryF_GGG#0000 on Jul 20, 2021, 3:46:54 AM

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