Communication and the Sacred Orb

makes sense
uhg...so tedious. I would love to see better drops and less tedium with a bazillion different orbs.
Poe has come to a point where Harvest was BY FAR my favourite league just for the simple fact that you could grind good gear without RNG. I absolutely hate the RNG factor in this game and each new league I want to play less and less because of it.
Last edited by Pablogb4#7591 on Oct 12, 2021, 2:38:19 PM
3x more rare than an exalt = casuals will almost never have one drop and if one does it will almost always make more sense to sell it to no lifers

I do want to try hard mode but the problem is that is a long term type play style IMO and with how often things get completely changed in POE prob wont be fun.

Sort of wish hard mode standard would only change annually to allow us casuals the opportunity to set long term goals that the no lifers can hit on multiple toons in one league.
I've lost control of the controls...
Jesus take the wheel"
RAizQT during Kammel HC race
Awakened Blessed Orb
"
IcedInferno007 wrote:


I've never seen such skewed summation of statistics. 3.15 started off much, much lower than the recent leagues prior to it. It continued to decline thereafter. You are pointing towards % drops which is completely flawed. Would you say a league with 10 players at league start, and 5 players at league end was more successful than a league with 100k players at the start, and 45k at the end, because the latter had a higher percentile drop off? Its clear you are not proficient with numbers or analytics.

The % drops were relatively low for 3.15 because nobody played it from the start!

Yes you would, [Removed by Support]. Clearly 3.13 that had many times the players of 3.15 was more popular, [Removed by Support].



Remembering that 3.15 was the Pandemic high Point with more people inside their house and making social distancing. The logical idea was to have more people playing and not less...

As you said this guy is [Removed by Support] or just bad at math
Last edited by JC_GGG#0000 on Oct 12, 2021, 2:54:14 PM
"
Fhrek wrote:
"
IcedInferno007 wrote:


I've never seen such skewed summation of statistics. 3.15 started off much, much lower than the recent leagues prior to it. It continued to decline thereafter. You are pointing towards % drops which is completely flawed. Would you say a league with 10 players at league start, and 5 players at league end was more successful than a league with 100k players at the start, and 45k at the end, because the latter had a higher percentile drop off? Its clear you are not proficient with numbers or analytics.

The % drops were relatively low for 3.15 because nobody played it from the start!

Yes you would, [Removed by Support]. Clearly 3.13 that had many times the players of 3.15 was more popular, [Removed by Support].



Remembering that 3.15 was the Pandemic high Point with more people inside their house and making social distancing. The logical idea was to have more people playing and not less...

As you said this guy is [Removed by Support] or just bad at math


I cant believe troll gets removed by Support!
Pourquoi l'annonce n'apparait pas sur la version française du site ???
"
Fhrek wrote:
"
IcedInferno007 wrote:


I've never seen such skewed summation of statistics. 3.15 started off much, much lower than the recent leagues prior to it. It continued to decline thereafter. You are pointing towards % drops which is completely flawed. Would you say a league with 10 players at league start, and 5 players at league end was more successful than a league with 100k players at the start, and 45k at the end, because the latter had a higher percentile drop off? Its clear you are not proficient with numbers or analytics.

The % drops were relatively low for 3.15 because nobody played it from the start!

Yes you would, [Removed by Support]. Clearly 3.13 that had many times the players of 3.15 was more popular, [Removed by Support].



Remembering that 3.15 was the Pandemic high Point with more people inside their house and making social distancing. The logical idea was to have more people playing and not less...

As you said this guy is [Removed by Support] or just bad at math


lol nope 3.15 isnt during peak pandemic, it was ritual. but otherwise everything is right. -40k players on steam during launch is really bad, ggg nerf everything, time to put back the true harvest and not this trash low version.
I don't think this new kind of gear quality improves the game at all. It just adds bloat. And adding a super rare orb for it? WHY?
Softcore, solo self-found.
----- Currently: -----
Power Siphon Locus Mine Trickster in Settlers of Kalguur

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