New and Changed Gems in Path of Exile: Scourge
" Ignore the haters, they dont listen to arguments, theyll find out a reason to keep hating things. Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile. Purchased Vessel of Hatred Supporter Pack Last edited by Riverwind77#5126 on Oct 21, 2021, 11:22:19 AM
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WTF... RIP SST (again) :(
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What about minion skills , they are nerfed too? Specialy interesting about golem, spectre, and reaper builds.
Last edited by raziel79#1835 on Oct 21, 2021, 12:12:23 PM
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Remove +2 melee strike range
Damn you really hate melee skill to want to bury them like that. |
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What was the purpose of removing melee strike range?
That's just a feels bad for no reason. And of course, to no ones surprise, Spectral Shield Throw was absolutely fucking gutted. I guess people aren't allowed to play fun builds that can actually do decent without 50ex investment. ~ Seph Last edited by sephrinx#7591 on Oct 21, 2021, 12:37:19 PM
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" You either are top 1% of player or no fun for you. :P But it was never about playing the game, it was about RNG drop/gamble dopamine rush! I was planing to give this league a try after how bad last one was for me, funnily enough wanted to try ST... guess I will not... ^^ Also, good that they removed Dominating Blow melee range, now it will be ever more clunky to use, gj! Last edited by Tr1d#6466 on Oct 21, 2021, 12:48:46 PM
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" cntrl F "Flame Totem"...Oh :(. Is it really bad? I haven't done a full totem char in so long, but considering just playing flame totem this league. |
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I wonder if spectral throw will be great again with energy blade.
Also, temporal rift + cast on death looks great. |
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"sure you just started. GGG listening to players is knowned just like poe graphical vomit. But for bans/censoring lol. The build I was planning was just tested for the last month at most, never played before. But sure you don't know and claim stupid things. I feel sorry for you when you're gonna face reality one day :( |
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I'm honestly real upset Dominating Blow was included in the melee strike range removal; minion builds will not be pathing to or taking passives on the tree where you've moved that range to; and melee builds had no reason to use dom blow if they weren't running minions in the first place, so there shouldn't be any worry about doubling up on range for that skill... Dom Blow has been my most reliable build in every league I've gotten to endgame, and it already suffered due to nearly NEEDING either ancestral call (completely losing a damage support for the sentinels) or a costly glove enchant for +strike targets (Tribal Fury is far too far away to consider or annoint) to make it feel good to use, this further nerf to the QoL of the skill is a big step backwards. Hoping they realize this and revert the change.
Tempus Fugit
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