Upcoming Improvements to the Archnemesis Panel

How about, When we have this window open and press escape, it closes the window and doesn't open up the quit game menu. Kinda like how all the other windows work.

Thanks! Having a blast this league so far!
ADD MORE INVENTORY SPACE PLS
These are some superb improvements, great work!
Looking forward to the changes!
twitch.tv/TraviiGrinds
Last edited by TraviiGrinds#5767 on Feb 16, 2022, 8:31:42 PM
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AlekzZz84 wrote:
I love the league and everything but how does this UI improve the fact I have to skip league mechanic for like 20-30 maps till I find that one last piece that makes the 4 recipes work? Are there dumb players that can't do ctrl-f to check the name of the item? there is only one huge problem with the league mechanic - inventory space, everything else is secondary.

WHY DO YOU FORCE US TO SKIP LEAGUE MECHANIC?
WHY CAN'T I RUN 100 maps collect a ton of items and then run a bunch of recipes?????

"the progress is your own" -Chris... right...


You're choosing to skip league mechanics to get the best possible recipe. What about all the modifiers you get and don't pick up. Put them and run them. Stop blaming GGG cause you wanna run the most profitable combo all the time.
twitch.tv/TraviiGrinds
same shit different day
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AlekzZz84 wrote:
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MonTerran wrote:
PoE is about making decisions which have both benefit and limitation, rather than just being able to have the best of all options and being too op for our own good. Sacrifices must be made, we can't select every node from the Passive Skill Tree or Atlas Tree, nor should we want to.

Considering that, perhaps GGG is maintaining the space limitation to force us to make decisions about which components to pick up and which to skip, with the option to tweak our filters whenever we want, similarly to changing passive point allocations.

Personally, the thought of components stacking does have appeal, but that appeal might be to laziness and/or greed. So, I'm happy to try this iteration of the panel and judge it afterwards.


let me get this straight, you think it's ok that the main challenge is not in killing a juiced up mob with a million modifiers, but in managing a limited inventory space?


Yes, multitasking can be done and the coming changes should help with that. Will it be enough? Perhaps so, perhaps not. For what it is worth, my feedback to GGG after the initial days of the league was the panel is 'confined and featureless'. I think it can be viable as one of those, not both, so I'm looking forward to testing the new version when the patch happens.
Last edited by MonTerran#3975 on Feb 16, 2022, 8:43:32 PM
nice qol improvement
How many times to get it wrong ....

A good league-mechanic and you fuxxed it up with 64 slots for half the playerbase ... wtf GGG!

cya Deathtiny
level fast, die young and leave a nice looking corpse!
Tinyshideouts: https://www.pathofexile.com/forum/view-thread/3260135
dang yo

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