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Nasitrap wrote:
So we got -25% flat damage to skeletons for whatever reason.
Then -2 levels from nerfed unnatural strength which is about -20% damage as well. So -45%.
This alone makes skeletons almost twice as bad!
-2 levels also means much squishier AG and zombies and in many cases one less spectre which is also terrible.
But then we got now almost useless power and frenzy charges which is an insane nerf in itself.
Then we got the +100% crit chance node removed and there will be "big cluster with minion crit nodes", big cluster is about 5 skillpoints, so we got -4 skillpoints to our build.
Then the mana reservation efficiency nerfed so less offensive auras for our minions on top of that.
Then we got bone rings which we cannot use because we really need those unset rings. If we equip the bone rings that's -2 much needed skills for our build.
(btw get rid of unset rings and let us make a socket in any rings we like, that would be a much better feature)
Then we got +2 lvls to minions hats but they will cost probably as much as some headhunter so casual players won't be able to get them. Also screw unique helmet users I guess.
If just one single of these nerfs were implemented it would be already really bad but somewhat manageable. But all these nerfs together completely destroys the skelemages build.
If you make the calculations they'll do like 20% of the damage they used to do.
How is it justified??
What is your problem with minions anyway? Did some minion bite you when you were children and now you hate them for no reason ggg? Skelemages weren't even an OP build, it's just a nice fun build. Skelemages is not the reason other minion builds suck. They just suck while skelemages are fine being what the minion build should be in the first place. So instead of buffing other minions you nerf the entire minion archetype.
There's builds in this game who melt uberbosses in seconds and skelemages is totally not one of them. Yet you nerf one okayish but fun build by ~80%, what is up with you ggg? Why do you hate us so much?
I tried different builds and this was my favorite one and now it will become five times worse and now I don't see myself playing PoE anymore.
Wtf! Didn't realize it was this bad! You are right!
Minions wasn't overpowered, just a nice trusted build for play and chill. Keeping skeletons alive was incredible hard and now will be impossible.
Nerfing necromancer kills her purpose, instead of buffing others minion related ascendacy
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Posted byENSASKE#0724on Aug 3, 2022, 7:49:39 AM
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Minions killed in the trash
1. Removed +2 in ascendancy and in most builds on minions this cannot be compensated in any way, even with a new helmet mod for +2 to all minions (because minions mainly use uniques)
2. Nerfed Monkeys that gave crits and attack speed, this is at least 20% DPS
3. Brittell ground was nerfed, now all minions play through crits
4. Minion survivability was nerfed, now animatron and zombies will die on often (zombies died often anyway)
5. Removed masters with crits
6. Made useless ascendancy Unholy Might (chaos damage). It turns out that the Necromancer now has only 3 ascendancy keynodes for minions.
7. Nerfed the base damage of the minions (here we are waiting for a patch note, but most likely this means that the flat damage of all minions will be nerfed)
8. Removed movement speed and hp as minion quality gems, which will also affect clearing and survivability.
9. Plus, you still have to remove 1 aura (due to the fact that the masters were removed by + 15%, now even with enlighten 4 it will not be possible to turn on all the auras)
10. Added nodes with crits for minions to the tree, but before you got them from Monkeys, and now you need to spend 4 points on the tree to get crits. Complete nonsense.
As a result, we get completely unplayable builds for minions, they didn’t kill the Uber Bosses anyway (only if you invest mirrors) and only 5% of the players played them, so now finally forget it.
Of course, we’ll wait for patch notes, maybe there will be some buffs there, but in general it looks like a league skip, because I only play minions and I don’t see any options yet, maybe the minions were nerfed by 50% in damage and 30% in survivability . GGG thanks.
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Posted byPANTHEONE#0281on Aug 3, 2022, 7:50:24 AM
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"
Nasitrap wrote:
So we got -25% flat damage to skeletons for whatever reason.
Then -2 levels from nerfed unnatural strength which is about -20% damage as well. So -45%.
This alone makes skeletons almost twice as bad!
-2 levels also means much squishier AG and zombies and in many cases one less spectre which is also terrible.
But then we got now almost useless power and frenzy charges which is an insane nerf in itself.
Then we got the +100% crit chance node removed and there will be "big cluster with minion crit nodes", big cluster is about 5 skillpoints, so we got -4 skillpoints to our build.
Then the mana reservation efficiency nerfed so less offensive auras for our minions on top of that.
Then we got bone rings which we cannot use because we really need those unset rings. If we equip the bone rings that's -2 much needed skills for our build.
(btw get rid of unset rings and let us make a socket in any rings we like, that would be a much better feature)
Then we got +2 lvls to minions hats but they will cost probably as much as some headhunter so casual players won't be able to get them. Also screw unique helmet users I guess.
If just one single of these nerfs were implemented it would be already really bad but somewhat manageable. But all these nerfs together completely destroys the skelemages build.
If you make the calculations they'll do like 20% of the damage they used to do.
How is it justified??
What is your problem with minions anyway? Did some minion bite you when you were children and now you hate them for no reason ggg? Skelemages weren't even an OP build, it's just a nice fun build. Skelemages is not the reason other minion builds suck. They just suck while skelemages are fine being what the minion build should be in the first place. So instead of buffing other minions you nerf the entire minion archetype.
There's builds in this game who melt uberbosses in seconds and skelemages is totally not one of them. Yet you nerf one okayish but fun build by ~80%, what is up with you ggg? Why do you hate us so much?
I tried different builds and this was my favorite one and now it will become five times worse and now I don't see myself playing PoE anymore.
It all started when Brunwa did a video of zombie necro with no gear except a weapon doing uber elder. GGG is still in trauma from that and never recovered.
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Posted bysnowmittens#5923on Aug 3, 2022, 7:52:33 AM
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Well time to go back to Diablo -.-'' R.I.P minions.
Last edited by kilix19980#7413 on Aug 3, 2022, 7:54:10 AM
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Posted bykilix19980#7413on Aug 3, 2022, 7:53:26 AM
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This is just becoming another game where the devs makes changes to a game they dont play, and if lucky, only listen to the top 1% players what to change. Maybe it's time to resub to World of Warcraft again.
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Posted byninja_wolf#4325on Aug 3, 2022, 7:55:06 AM
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RIP Lake of Kalandra
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Posted byMurmuüre#0276on Aug 3, 2022, 7:56:50 AM
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So Blessing is now killed on only works on previously killed MoM builds.
Point is if you have the mana to spend the blessing you also have the mana to run the aura permanently.
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Posted byMaxW81#9965on Aug 3, 2022, 7:58:37 AM
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Hype killed.
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Posted bykrlcze#2617on Aug 3, 2022, 7:58:46 AM
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"Problem: Spell Suppression is intended to be mostly accessible to characters on the right side of the passive skill tree. However, spell suppression values on item modifiers are high enough that any character can reasonably reach 100% spell suppression chance through items alone, and passive skills that grant suppression are relatively weak in comparison. This results in capped spell suppression feeling like a mandatory pickup for most characters that want strong defences, rather than mostly an option to complement evasion-focused builds."
I see no problem here.
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Posted byLastMagus#7432on Aug 3, 2022, 7:59:05 AM
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"
ninja_wolf wrote:
This is just becoming another game where the devs makes changes to a game they dont play, and if lucky, only listen to the top 1% players what to change. Maybe it's time to resub to World of Warcraft again.
- Devs don't listen to people!
*goes to WoW
U mad bro :D
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Posted bypr0mete1#6686on Aug 3, 2022, 7:59:45 AM
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