New and Changed Gems in Path of Exile: Lake of Kalandra

How come nobody seems excited for the shock rework? Now we can stack multiple sources of +max shockeffect instead of having just the biggest overwrite all others
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INFINITY-BLOOD wrote:
How come nobody seems excited for the shock rework? Now we can stack multiple sources of +max shockeffect instead of having just the biggest overwrite all others

What's to be excited for? The lighting damage nodes on passive tree kept getting nerfed because or arc witch and saboteur, this gives it back a tiny bit of the power but not enough to make it really work. Not when majority of the items that were useful for shock builds are still gutted.
"How boring and small.."
I guess Reave is not as bad now....
Knowledge is power. Guard it well ,Blood Ravens.
Nice!
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Moncolus wrote:
No differences for Vaal Summon Skeletons even though it's listed?


Not getting important minion skill information, as is tradition.
ou, Haste aura got nice buff.
Animated guardian got a nice damage buff....yet animated weapon got nerfed...yet phantoms got a buff (apparently?)...all rest look to have been nerfed minion wise that is (except zombies that has a mana drop for something that should be tanking...). So long story short for you minion builders...animated guardian/phantom build is the option....the rest got effectively nerfed.
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Modified
New: 38% increased Minion Maximum Life
Old: 88% increased Minion Maximum Life


Missed the explanation in patch notes for WTF this was for, given that golems already drop like flies in content of any meaningful difficulty without specific investment...
Awakened Combustion Support when?
nice!

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