widescreen resolution removed from the game.

Im on 38 ultra wide my wide screen seems "fine"... what am I missing, I had to "toggle on/off" fulscreen full time to make it work tho.

But +1 if its broken for wider ones so please fix!

Also let me move hp/mana bars closer to centre, do you people at GGG know how hard it is to see those stats when u have wide screen?
Stop being dumb and fix this, GGG.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
"
XeoTech wrote:
Bex replied about this here:

https://www.reddit.com/r/pathofexile/comments/x21vgr/comment/imh8k1m/?utm_source=share&utm_medium=web2x&context=3

Again, another non-answer. They're dodging this issue for some reason and it has me suspicious of something. The fact that 32:9 still "works" with the community fix has me wondering what the motivation behind this actually is. It seems like this was a last minute decision by a novice programmer who slapped a bandaid fix on something they thought was a "problem" by rendering black bars and somehow somewhere a GGG manager/senior engineer OK'ed this change. Whoever OK'ed this change needs to have their head examined.

The black bars literally do NOTHING AT ALL aside from piss people off. If you remove the black bars with the community fix the game still functions exactly the same as in 3.18, so this "fix" did essentially nothing.

Here's a comment in that same reddit post with 250+ upvotes and no response from Bex:

https://www.reddit.com/r/pathofexile/comments/x21vgr/comment/imh1d38/?utm_source=share&utm_medium=web2x&context=3

We are not some small minority here.


It's worse than a non-answer. It is an answer of "we already dealt with this" i.e. "Sorry suckers, thanks for the support but we're not supporting your screen resolution anymore because reasons"

They are not working on this. They do not agree it's a bad decision. They think their fart doesn't stink.

They straight up removed a feature that's been in their game for 10+ years, for zero even remotely legitimate reasons, and have declared it an immutably good decision for the game.

RIP Path of Exile 2012-2022.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Last edited by tackle70#1293 on Aug 31, 2022, 9:33:34 AM
Bump. Fix this stupid shit now.
Fix it!
If 32:9 is truly the one thing that pushes the limit of 'unfair' gameplay. Not a better CPU, GPU, Storage Device, Internet Connection, and even the specialty tabs. Quite puzzling. As much as I love this game, I guess that's that. Not worth playing or supporting anymore. It is what it is
"
PlankTwoByFour wrote:
If 32:9 is truly the one thing that pushes the limit of 'unfair' gameplay. Not a better CPU, GPU, Storage Device, Internet Connection, and even the specialty tabs. Quite puzzling. As much as I love this game, I guess that's that. Not worth playing or supporting anymore. It is what it is


If they really cared about everything being fair, they'd just hard cap the game at 1920x1080 resolution and 30fps.

It is a bunch of absolute clown world level nonsense to try and argue "we have to remove support beyond 21:9 because it's unfair".
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
I've been playing PoE for over 5 years on a 32:9 screen. This restriction is highly upsetting, up to the point where I'm wondering if I should keep playing or not, but I for sure will not invest any further money in the game until the support for ultrawide is back.

The explanations from GGG staff on this arbitrary limit is very light and not convincing. It's most likely not technical as the game has been working with ultrawide ratio for years.

During years of playing with mates, there are very very few times where I felt I had an advantage because I had an 32:9 ratio. I felt it was a disadvantage much more frequently as the HUD couldn't be resized, making it harder to monitor life, ES, mana, debuffs etc... as they were pushed on the side of the screen, outside my FOV. I probably died dozens of times during these years because of this.

I do not understand the reasons behind this limitation. Do the developers consider PoE as a competitive e-sport game now ? That's the only reason I see for cutting off ultrawide support.

Why restrict people because they have a supposedly small hardware advantage ? Are you also going to remove support for 144/240 Hz screens and lock the game to 60 fps for everyone, simply for the sake of equity ? I find playing a smoother high-fps game is actually much more of an edge that having a wider FoV.

Moreover this change makes the game uncomfortable to play, as nothing prevents the cursor from going on the black bars on the sides, disabling the use of the mouse until it's back on the pixels GGG deemed fair to render... No windowed or full screen option prevents this.

This whole thing killed the immersion of the game for ultrawide users and feels both pointless and highly frustrating. I mean there are hundreds of comments about this on the forum and Reddit, I haven't seen a single comment agreeing with this change...
Last edited by SattizatoR#2418 on Aug 31, 2022, 5:20:44 PM
Been playing for a long time now and never had an issue until now.
This change is major in my gaming experience and as such I cannot play until it is fix.
I am perplexed GGG is going backwards in terms of hardware support.

I guess Diablo 4 is the next step for me.

Adios GGG
It was a cheat get over its the game client doesn't provide benefit over 30 fps either

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