widescreen resolution removed from the game.

"
tackle70#1293 wrote:

There are zero valid or defensible arguments for the inclusion of black bars in this game apart from "it's not worth the dev time". And "It's not worth the dev time" is not a valid excuse for a company of this size.


Not sure how you got through this thread without seeing the many 100% valid and even desirable reasons why ultra wide was removed. I'm guessing you consider anything that disagrees with you "not valid" and therefore can hand wave perfectly reasonable things that have been brought up over and over and even stated outright by GGG themselves. But just in case you actually missed them and aren't just being intellectually dishonest let me reiterate:

1. cheating; Ultra wide screen allowed players to gain advantage in pathing and killing monsters that other players without Ultra wide could not see. Full stop.

literally allowing faster more efficient clearing of maps than someone without the advantage. being able to see further allows better control at higher speeds. Enabling a game thats already too fast to be played even faster without the loss of efficiency that would normally occur because instead of high speed bumbling into dead ends you're perfectly avoiding them because you can see further ahead than others can.


2. aesthetics it showed monsters that were not activated yet in dormant states which looks trash, had server side implications that GGG didn't want, while also conferring an advantage in seeing what and where they are before you reach them and how to path to or away from them. GGG nominally* cares about how their games look to people who might be tuning into it on twitch etc.

100% of the reason ppl want this back is they want their advantage back and they feel entitled to have it because for a short time they did have it.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
"

1. cheating; Ultra wide screen allowed players to gain advantage


This has been addressed many times. PoE is not a competitive game. There are many hardware advantages more significant than ultrawide. Singling out UW support for removal is at best arbitrary.

I along with many others in the thread agree that it should be removed from competitive events e.g. races. I have suggested those should be limited to 16:9.

"
2. aesthetics it showed monsters that were not activated yet in dormant states which looks trash, had server side implications that GGG didn't want


This has been addressed many times. If there are problems like dormant or T-posing monsters, that should be fixed. Zero players complained about this, so "it looks trash" is definitely stretching the truth. And in any case, black bars / removing hardware support is not a fix.

Server side implications are not the customer/players' problem. That's on GGG to fix. And the idea that a 0.5% fraction of the player base is causing unsolvable server issues is ludicrous, at best.

"
100% of the reason ppl want this back is they want their advantage back and they feel entitled to have it because for a short time they did have it.


No, I want this back because I don't want GGG becoming a scummy AAA developer who tries to dictate to their playerbase what is appropriate and fun. This is an anti-player move from GGG that objectively makes their game worse, and their defense of the move is 100% gaslighting that way too many people seem to fall for.

Fun fact: I haven't personally been on a 32:9 screen in years. Also, you have an interesting definition of "a short time". UW support worked fine for 10 years. I mean... I guess 10 years is a short time...
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Last edited by tackle70#1293 on Feb 27, 2025, 8:44:17 PM
"
tackle70#1293 wrote:
2 years, 193 days

"get over it" is not an argument in favor of black bars
"fix your hardware" is not an argument in favor of black bars

Fix it, GGG



You got three options, you either move on and deal with it, make better use of your hardware by limiting the window size to 21:9 to get rid of black bars, or you replace your entire niche monitor, unsupported by many games by the way lol, to have something within the supported aspect ratio to get rid of the so scary black bars entirely.

GGG did already apply a fix to their game with the limitation, as the game was never supposed to run at 32:9. so yes once again get over it.

All the daily spam and "fighting" ain't gonna change anything about your artificial problem with black bars as GGG did the change for good reasons but you continue to ignore these.
But you being so stubborn and desperate really makes it feel like you're desperately dependent on bugs and unfair advantages in order to play the game.

Too bad that 32:9 is gone for goods :)
Flames and madness. I'm so glad I didn't miss the fun.
"
tackle70#1293 wrote:

This has been addressed many times. If there are problems like dormant or T-posing monsters, that should be fixed. Zero players complained about this, so "it looks trash" is definitely stretching the truth. And in any case, black bars / removing hardware support is not a fix.

Server side implications are not the customer/players' problem. That's on GGG to fix. And the idea that a 0.5% fraction of the player base is causing unsolvable server issues is ludicrous, at best.


Addressed = refused to accept

It was on GGG to fix, they fixed it by disallowing it. You don't accept the fix, but its over and done and you can keep bumping this as long as the mods allow it and don't lock the thread -- but I'd bet money they never return it because of the reasons they themselves cited.

I love how POE has this huge league launch FOMO event, and every new league there's a hundred new videos about how to "get head" or not fall behind, the bulk of the zoom zoom players -- who will absolutely tell you you're bad at POE (there's even videos with that exact wording in the title) -- if you're not using the best optimal strats. I want to say like 99% of POE videos are about efficient strats and min maxing for advantage...

UW support had a very real potential to set POE up to be perceived as "requiring an ultra wide monitor"

Don't believe me? How many times have you seen people on this very forum insist that PoB and TFT and third party apps like Awakened POE trade are "required to play the game" (this is bullshit of course but its consistent bullshit).

I've seen thousands of posts like that.

But hey guys POE isn't competitive... yeah sure it isn't -- the moment someone who wants a competitive advantage restored wants to downplay how competitive it is constantly treated.

I'm sorry maybe I'm jaded but in my decades of experience the one thing that can elicit such dogged persistence is wanting to regain an advantage. I can't chalk it up to anything else. Sorry if its not personally true in your case. I know one thing, Cute_Dog didn't pretend he wasn't getting an advantage... he fuckin reveled in it and constantly talked about it...
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Feb 27, 2025, 10:35:05 PM
"
UW support had a very real potential to set POE up to be perceived as "requiring an ultra wide monitor"

Don't believe me? How many times have you seen people on this very forum insist that PoB and TFT and third party apps like Awakened POE trade are "required to play the game" (this is bullshit of course but its consistent bullshit).

I've seen thousands of posts like that.

But hey guys POE isn't competitive... yeah sure it isn't -- the moment someone who wants a competitive advantage restored wants to downplay how competitive it is constantly treated.
Well said. The thing is, these resolutions absolutely have been abused in a competetive manner and environment before.

https://www.reddit.com/r/pathofexile/comments/i7qq7n/ventrua_exploiting_ultrawide_in_china_race/

The clip isn't available anymore but the player in question literally off-screened Baran from great distance all while the boss didn't even move, regen or react otherwise. Both games aren't designed with these resolutions in mind and it was game breaking with great potential to abuse.

The fact that it was available for years was a oversight on GGG's behalf. It is fixed now and not coming back. Good riddance.
You guys are funny with your delusion that this is a competitive game. You are also hilarious in your failure to recognize that your arguments against UW are fundamentally arbitrary.

The (il)logic needed to say "UW support had a very real potential to set PoE up to be perceived as requiring an UW monitor" also leads to three further conclusions if applied rationally:

1) everyone needs a 21:9 monitor for PoE
2) everyone needs a PC/monitor combo to play at 240hz+ i.e. A 9800x3d and 4090 or better
3) everyone needs the most optimal third party software setup

Y'all have no arguments and have been hopelessly gaslit by GGG on this one.

Not to mention the fact that other better alternatives (e.g. Fog of war) have been proposed. Even if there were a valid, coherent argument for the removal of UW (there is not, apart from 'not worth dev time'), you would still need to be able to argue black bars is the correct solution (it is not, apart from 'not worth the dev time')

And let's not forget you can still play 32:9 with a 2 minute Google search and a willingness to step into a grey TOS area... Which, again by your logic, people might feel compelled to do for its supposed "advantage".

You guys can repeat fallacious reasoning repeatedly debunked through this thread all you like, it doesn't change the objective reality that there are zero valid or defensible arguments for the inclusion of black bars.

The only logically sound argument is "not worth the dev time". And if this was 2013 GGG, I'd agree. But not with the size of the company as it is now.

2 years, 194 days

Fix it
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Last edited by tackle70#1293 on Feb 28, 2025, 6:28:21 AM
"
tackle70#1293 wrote:
You guys are funny with your delusion that this is a competitive game. You are also hilarious in your failure to recognize that your arguments against UW are fundamentally arbitrary.

The (il)logic needed to say "UW support had a very real potential to set PoE up to be perceived as requiring an UW monitor" also leads to three further conclusions if applied rationally:

1) everyone needs a 21:9 monitor for PoE
2) everyone needs a PC/monitor combo to play at 240hz+ i.e. A 9800x3d and 4090 or better
3) everyone needs the most optimal third party software setup

Y'all have no arguments and have been hopelessly gaslit by GGG on this one.
That's a lot of yapping while saying nothing at the same time.

1.)21:9 can be used on 16:9 screens if one needs it for the advantage
2.)Higher fps / refresh rates, unlike ultrawide resolutions, provide no inherent advantage. Terrain, monsters, bosses and projectiles don't care about being displayed at 60hz or 360hz.
3.)Wrong and bad analogy, but you do you.

Stopped reading there. 32:9 and above is gone, deal with it.
"
tackle70#1293 wrote:


2 years, 194 days

Fix it


A well needed fix was applied 2 years and 194 days ago, 32:9 and all it's issues are gone for goods, deal with it.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Feb 28, 2025, 11:29:44 AM
2 years, 195 days

Black bars are not acceptable or defensible

Fix it
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
2 years, 195 days,

There's nothing that needs to be fixed, 32:9 is gone forever, deal with it.
Flames and madness. I'm so glad I didn't miss the fun.

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