Improvements to Item Drops

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DarkenX wrote:
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AntsGod wrote:
GGG is again missing the point.

Most players HATE Archnemesis.

Most players HATE the way you gutted Harvest.

Most players HATE the ninja nerf to drops.

How could you do the divine currency change and remove the option to divine items via Harvest?
That alone shows complete lack of planning ahead and you didnt even address it.


I can drone on forever. But like many other players, I am done.

Goodbye and thanks for the fish.


And by most, you mean the vocal minority. Cause that's all that finds the time to whine on here, while thousands are busy playing the game and not finding it such an issue.

But you do you. Keep up the good work, GGG!

Do you honestly think the majority LIKE nerfing loot by an estimated 90%?
Come on dude, really?
"keep up the good work"...you mean buffing a tiny amount so small as to be insignificant, just to get folks to fall for it and say thanks GGG! and " keep up the good work"? That's not keep up the good work, that's shame on you.
Last edited by DamageIncorporated#7815 on Aug 24, 2022, 2:19:59 AM
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IFORGOTMYICNO wrote:
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vacii wrote:
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cn9lio wrote:

Why should we adapt? Where the F all these nerfs year after year come from? Skills gutted, archetypes destroyed, now even loot is nerfed? And WHAT FOR ??? What was wrong with the way it was? How is this making it better??


Oh if we could only stay kids forever, wouldn't that be nice.


Oh so you're the kind of player to take all the abuse and explain to the public is for your own good kinda guy huh.


I'm also shocked that part of the playerbase still defends all type of abusive behavior against them.
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vacii wrote:
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banxKING wrote:

They didnt nerf, they REMOVED the bonus quant/rarity that league mechanics had, so it is now 100%, or 1x, or a white mob, or whatever you wanna call it. Since the 90% is a estimation, lets stick with it, you now have 1.33x loot of the 10x you had before, so exactly 13%.


You are comparing apples with oranges here, please make the difference between regular content and league content.


League content: breach, legion, delirium, blight, alva, etc. Every mob in these had a substantial bonus to base drop rate, which on top of that was escalated with map buffs (juicing) IIQ/IIR from characters, etc. They never revealed by how much, but lets say 10x, so 1000%, so if you had 100% IIQ overall with your character, you would be at 2000% drop rate from a regular mob. Now, every league lost that bonus base drop rate and are at 100%, so, if you have the same setup you would be at 200% base drop rate from a regular mob. This goes exponentially with every juicing and increased IIQ/IIR, that is why juicing is dead and MF is dead, because there is no base to start scalling with, you are basically doubling, or tripling nothing.
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DarkenX wrote:
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AntsGod wrote:
GGG is again missing the point.

Most players HATE Archnemesis.

Most players HATE the way you gutted Harvest.

Most players HATE the ninja nerf to drops.

How could you do the divine currency change and remove the option to divine items via Harvest?
That alone shows complete lack of planning ahead and you didnt even address it.


I can drone on forever. But like many other players, I am done.

Goodbye and thanks for the fish.


And by most, you mean the vocal minority.


huh, rly?


p.s.:sorry about politics, but ur answer is exact the same, that russians use to argue about anti-authoritarian riots in discussions :D
Last edited by krispidor#3934 on Aug 24, 2022, 2:25:30 AM
so you buffed 25% of 3x = 3.75 , poe cant calculate 0.75 value so 0% buff. thank you ggg doing a nice dmg controll buff that does nothing. classic normal corporation beware . and still ppl think they are the same company that we know before they got buy by tencent.
Soon as in before 5pm NZ ? :D
Im gonna hold my breath till these changes happen. Hoping for the best, but prepare for the worst!
"Look to my coming, at first light, on the fifth day. At dawn, look to the East." Gandalf The White
This is good, fuck those guys who want multiple Squires dropped in one map. I hope they never come back. That kind of gameplay has no place in the game.
Anchoring.

They nerfed something by 80%, but only give back 30% of the power
They removed harvest crafting options that they wont address
They made arch nem worse, but are willing to work back *some* of the changes with nerfs

They could just revert all these terrible decisions, but ultimately GGG is just doing the bare minimum to try to appease players while instilling this 'vision' of non fun into the game. Tricky wording like MASSIVELY with big numbers but this is all compared to the new NERFED state of things.

Again, they could just REVERT this all, but they choose not too. They choose to make this game less fun. That's just sad.
take away 90% , bring back 25%
yeah nah

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