Improvements to Item Drops

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DarkenX wrote:
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AntsGod wrote:
GGG is again missing the point.

Most players HATE Archnemesis.

Most players HATE the way you gutted Harvest.

Most players HATE the ninja nerf to drops.

How could you do the divine currency change and remove the option to divine items via Harvest?
That alone shows complete lack of planning ahead and you didnt even address it.


I can drone on forever. But like many other players, I am done.

Goodbye and thanks for the fish.


And by most, you mean the vocal minority.


huh, rly?


p.s.:sorry about politics, but ur answer is exact the same, that russians use to argue about anti-authoritarian riots in discussions :D
Last edited by krispidor#3934 on Aug 24, 2022, 1:25:30 AM
so you buffed 25% of 3x = 3.75 , poe cant calculate 0.75 value so 0% buff. thank you ggg doing a nice dmg controll buff that does nothing. classic normal corporation beware . and still ppl think they are the same company that we know before they got buy by tencent.
Soon as in before 5pm NZ ? :D
Im gonna hold my breath till these changes happen. Hoping for the best, but prepare for the worst!
"Look to my coming, at first light, on the fifth day. At dawn, look to the East." Gandalf The White
This is good, fuck those guys who want multiple Squires dropped in one map. I hope they never come back. That kind of gameplay has no place in the game.
Anchoring.

They nerfed something by 80%, but only give back 30% of the power
They removed harvest crafting options that they wont address
They made arch nem worse, but are willing to work back *some* of the changes with nerfs

They could just revert all these terrible decisions, but ultimately GGG is just doing the bare minimum to try to appease players while instilling this 'vision' of non fun into the game. Tricky wording like MASSIVELY with big numbers but this is all compared to the new NERFED state of things.

Again, they could just REVERT this all, but they choose not too. They choose to make this game less fun. That's just sad.
take away 90% , bring back 25%
yeah nah
i see some decent bandaid fixes here.
just wondering
anyways we can fix the problem of every 5th rare being about 10 times more tanky and dangerous then the map boss?
are we just leaving that in the game?
Can someone explain what the logic is behide that?
Asking for a friend, not me because i'm having a fking blast being stuck in white maps right now with 20 life on my gear and uncapped resist.

best league ever something something /shotsself
appreciate it for for this. would be really kind if u can give back keep prefix / suffix crafting is so damn hard now that i m scared to even try.

pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

:(
DONT FORGET ABOUT THE MASSIVE MONSTER PACK NERFT

It wont be enough even with a full quantity and rarity nerf reversal, without enough monsters in maps we can't generate currency to supply the market, prices will keep skyrocketing

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