Improvements to Item Drops
Not enough deploy the same patch twice over.
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Thanks, hopefully league feels a lot better now.
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Oh damn, it's raining ccy now game too easy go back go back!
Second-class poe gamer
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" Adapt to what mate ? I'm a casual player who enjoys ther game 2-3 h a day and after reaching yellow maps i cant complete them cause i do not have alc's. They gear is crap cant craft anything usefull ... |
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I really can't believe we've reached the stage where even something as fundamental as loot in an ARPG is being completely warped around the Archnemesis mechanic and gets utterly gutted otherwise. This is not a worth hill to die on.
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I‘d like my game back please sir can you take the step and realize that if you drop 50–90% LESS currency and gove people 90% less crafting people with have 90% less fun?
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" The issue is they put AN on every mob on the game. You can´t skip a monster on a ritual altar, delve tunels, blight, mission, etc... If AN where only on the maps and you choose to fight him or not, would be ok, but is not the case. |
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" So here's the thing, it's the dishonesty about the change, that a lot of us are upset about. It's a breach of trust that this major of a change would slide in unannounced in anyway. And most of us are not "having issues" with arch nem mobs outside of a few combinations that are just build killing(the debate of whether or not ever build should be able to kill all rare mobs is a separate topic), it's the fact they are simply unfun for us to play around. As for the outrage, the league feels bad for a lot of people, we were not given any warning to the drastic changes to harvest both in the loss of important crafts and in the availability of them, the rebuffing of arch nem with out warning, and the items that fall on the ground were changed in the most dramatic way the game has ever seen again without any warning. So yea people are mad |
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