Following up on Recent Feedback
Dear GGG
I have played PoE for like 2000 hours total (150h in 3.19), and i just wanted to say that i was never before dissapointed like im now. The only thing that was bringing me joy in the game was a random exalt drop while mapping, or the fact that there is a huge difference between with what you start (nothing) and what you can achieve at the very end game (min-maxing build). And now i feel like those both things was taken away from me. First case, /exalt drop which now is changed to /divine drop, but that actually doesn't matter its just the name and icon of the item, but my point is THE RATIO, the ratio is trash, complete garbage, comparing to other leagues i was able to drop like 40 pure exalts per league, now im 150h into league and what did i get? 3 pure divines... im just asking is this a joke?. When i start mapping i feel like im going to work, no perspective for dropping a divine + the fact that league itself doesnt actually exist cause it take like 10maps to create a lake which eventually drop a 5chaos, so im just skipping the tablet, summing it up what i get is a 3 chaos in currency per map. Second case, crafting /harvest which is terrible overall but i will just stick to one thing "reforge item keeping pref/suff" without that option its pointless for such thing as harvest to be in game core. Final conclusion, If you didnt sacrifice your whole life to exploit the game enough to survive those hard times, you get NOTHING, you cant earn currency, and you cant craft. Im still waiting for some real changes, because so far you have destroyed the game that i loved, and i dont feel like you want to do anything to repair that. I'm still playing PoE but if the game wont get some HUGE update, i don't think so that i will be able to continue this not rewarding, toilsome, boring and deppresing PATH. P.S If you call what you've done so far a "HARDMODE" redifine your worldview. Last edited by LykeQ#5833 on Sep 2, 2022, 4:26:03 PM
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this isnt enough, i dont feel as if GGG is actually listening to the community's feedback. also harvest dead makes sad.
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So making them cost a lot of lifeforce and a blossom is just too easy for players I guess. This is a joke.
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at this point my mind is just boggled..are you ruining your game on purpose? every single league you boast that you can see the stats to see the player base activity and such SO YOU CAN SEE that there is something fundementaliy broken this time and that you have 30% of the playerbase AT THE START OF THE LEAGUE FOR GODS SAKE..for the love of god..this game had the best game model for as long as i can remember and the dev team actually listened but now. Well all i can say is, props to you guys for sticking to your points and killing the game in the process. GL&HF
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cringe
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40+ t16 map and not a single lucky drop, even ex. Fuck you and your new loot.
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#1 - every time you buff lakes it makes me feel even worse for running them up to this point. I’m at the point where I’m not going to run them not because of the drops but in fear of missing yet another buff. Please get this figured out so I can stop feeling stupid for running lakes.
#2 - harvest was always tradable, check TFT. The only difference now is that it’s just bad. |
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I'm not a beta tester.......
Stop treating your playerbase as beta testers it's getting very very draining. Hire people and pay them to test stuff for you. |
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Positive Feedback for once:
I think harvest is in a completely fine state right now. Its functionality has changed significantly from what it was before, and it seems people just cant let go of the old overpowered harvest. I'm specced into harvest and have used it for so many things that I cannot get any other way. But of course those things aren't as powerful as they were before, which is completely fine. It is still strong. I don't see any need to give harvest its old crafts back, like reroll prefixes. Especially now with the tradeable lifeforce. Keep it up, I am enjoying the league very much after the initial tuning 👍 |
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Need some insight here. It’s fine to keep resistance swap craft, but not the socket color one? How does that make sense again? Is it really to powerful to get as many sockets of a certain color on any base type as needed? Come on…
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