Lag spikes since 3.20

HERE now EU ...
LATENCY SPIKES ...
jump from 10-500 all 10-15 sec
WE can't play PATH OF EXILE like that
IGN: _Arcbaby_
Having the same issue the games freezes and the latency goes too 200+ MS unplayable atm. Is there any fix for this
Had this problem for two weeks now, didn't play last week because of it. Wanted to do some more challenges today but most instances are unplayable for me on any EU gateway.
Is there no statement at all from GGG?
Same here, since 2 weeks of horrible lags. Often, unfortunately, unplayable. EU, Frankfurt Server. Some maps work fine, others are absolutely unplayable.
it's sunday afternoon, and again... lags over lags over lags... going up to 4xxx ms

Maybe GGG should reevaluate the needed server capacity, as I constantly get rerouted to North America, which is unplayable.
Last edited by Poldi_78#0962 on Jan 22, 2023, 10:34:47 AM
Just adding my experience into the mix which is mostly the same.

First 2 weeks was god awful but it is every league kind of used to it. Obviously many people want to play np in that.

But 3.20 brought regular lags into the game for me. I cannot play on Frankfurt sever at all, which used to be the best server for me (I live in Germany).

5 way disconnecting regularly (same for many other people I met) never happened before 3.20.

And I can confirm that leaving the are and rejoining can cause me to enter a laggy instance even though I had a fine ping before.
Hello,

I am also experiencing the issue where I have lags every 2-3 seconds and it seems to be caused by package loss.

Here is a snippet from WinMITR:

And here we go again, today, lags started around 17:00 :) Probably gonna keep posting messages every day until someone address to the problem, one day, after many many years, this will be fixed.
Server are lagging as hell
"Same here, since 2 weeks of horrible lags. Often, unfortunately, unplayable. EU, Frankfurt Server. Some maps work fine, others are absolutely unplayable."

Same here! This is annoying, especially in sanctum were 100 mS decides whether you got hit or not...
Just fix the server problems or stop making PoE a "zoom-zoom" game, where standing still for 100 mS = death. (okay...my main is a RF Jugg...that build has no probs with bad latency!)

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