Trial of Ancestors going core?

Doubtful, it’ll be implemented in poe2
"I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4."
~Elon Musk, 2023
How I would get it into the game.

Silver coins stop being a global drop. A new "chest" spawns in maps, call it the Well of the Ancestors. Make it just like a heist chest. You open it, it drops a silver coin. Add a cluster of new notables to the atlas tree. Something like 4-5 x% chance your map has a Well of the Ancestors) and the notable for it can be Wells have a 50% chance to drop 1-3 extra coins and maybe even a 2nd notable that says "Wells are guarded by a random Ancestor boss. Has a chance to drop a tattoo from their tribe"

Then of course the current rewards as is are maybe slightly too high for a single mechanic, so they get rebalanced and hopefully not overnerfed. Just needs a little reduction for it to become a core mechanic I'd say.
I hope it wont. Currently skips like all. Just hoarding coins. Maby in future.
I think TotA is going core in 3.23. It is already set up for it like Sanctum with coins (instead of tomes) and a waypoint.
8 mod maps are the new alch and go.
Last edited by zakalwe55 on Aug 31, 2023, 1:54:52 PM
No its too bad.
its not an arpg if they have this going core.

diablo3 is better now sadly
unrewardy by time wasting
about 200x done at 350-400rank not even single good uniq or divine drop
"
skjutengris wrote:
No its too bad.
its not an arpg if they have this going core.

diablo3 is better now sadly



hahahahahhahahahhahahaha d3 hahahahhaha
"
skjutengris wrote:

diablo3 is better now sadly


Its not.
"
kekoyaso wrote:
unrewardy by time wasting
about 200x done at 350-400rank not even single good uniq or divine drop

200 what, cuz 50 ranks is 5 tournament wins. I've done like thirty tournaments at that rank and have gotten 1x divine like 4 times, a set of mirror shard div cards, a 1 div tattoo, etc etc, not to mention it spits out huge amounts of generally currency. What're ya doing?! ;p


Anywho -- would be great to core, but without tattoos. It's too much complexity (and power) creep into the game to exist in the base game, IMO. It'd be like Crucible trees on weapons going core. Very neat to play around with a few months, but an epic pain in the butt for build making/planning long term and another mechanic to fumble with is not necessary.
they put so much effort into it that its a huge waste if it doesnt make it to core.

that said. i dont really like the system, i only like the rewards.
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