Feels a bit tone deaf

"
auspexa wrote:

I said they are useless because we were talking about dps, incase you missed that part. And yes, glove enchants are significantly weaker compared to the other three.

The funny thing is you didn't even check whether I have, or need glove enchants on my builds. I have it on my pf, and don't use it on my necro because it already has permanent consecrated ground with skitterbots.

Look guys, a hardcore player. See, nobody cares. Your elementalist isn't even properly min-maxed by the way.

We're not talking about your build(s). These gloves enchantments are very decent ones for some of players NOT playing like you are. But for some reason they are useless in terms of DPS. Softcore player, didn't you know the game has other aspects like defences and quality of life? But I am sure playing tutorial mode forgives your mistakes and decisions. Conc ground from the gloves is cool option for melee, like molten strike champ or pf, spite reduces effective incoming damage from the enemies. But sure, nobody cares about that when your play generic SC build with non-capped resistance without flasks.
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cursorTarget wrote:
"
auspexa wrote:

I said they are useless because we were talking about dps, incase you missed that part. And yes, glove enchants are significantly weaker compared to the other three.

The funny thing is you didn't even check whether I have, or need glove enchants on my builds. I have it on my pf, and don't use it on my necro because it already has permanent consecrated ground with skitterbots.

Look guys, a hardcore player. See, nobody cares. Your elementalist isn't even properly min-maxed by the way.

We're not talking about your build(s). These gloves enchantments are very decent ones for some of players NOT playing like you are. But for some reason they are useless in terms of DPS. Softcore player, didn't you know the game has other aspects like defences and quality of life? But I am sure playing tutorial mode forgives your mistakes and decisions. Conc ground from the gloves is cool option for melee, like molten strike champ or pf, spite reduces effective incoming damage from the enemies. But sure, nobody cares about that when your play generic SC build with non-capped resistance without flasks.


elite player detected :D
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anti4z500 wrote:
elite player detected :D


He's right though. The only people I see who call glove enchantments are useless just didn't pay any attention to how they work mechanically and how you could incorporate them for extra defence.

Just one example: Ruthless support in gloves with of the Grave enchantment? Free stuns on rares.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
"
ArtCrusade wrote:
"
anti4z500 wrote:
elite player detected :D


He's right though. The only people I see who call glove enchantments are useless just didn't pay any attention to how they work mechanically and how you could incorporate them for extra defence.

Just one example: Ruthless support in gloves with of the Grave enchantment? Free stuns on rares.


ohh i am sure there is use for them. like most things .i dont argue that he is wrong :)
as for me i simply hate lab to much to run them to get enchants and if i cant buy them then this enchant dont exist for me
"
cursorTarget wrote:
"
auspexa wrote:

I said they are useless because we were talking about dps, incase you missed that part. And yes, glove enchants are significantly weaker compared to the other three.

The funny thing is you didn't even check whether I have, or need glove enchants on my builds. I have it on my pf, and don't use it on my necro because it already has permanent consecrated ground with skitterbots.

Look guys, a hardcore player. See, nobody cares. Your elementalist isn't even properly min-maxed by the way.

We're not talking about your build(s). These gloves enchantments are very decent ones for some of players NOT playing like you are. But for some reason they are useless in terms of DPS. Softcore player, didn't you know the game has other aspects like defences and quality of life? But I am sure playing tutorial mode forgives your mistakes and decisions. Conc ground from the gloves is cool option for melee, like molten strike champ or pf, spite reduces effective incoming damage from the enemies. But sure, nobody cares about that when your play generic SC build with non-capped resistance without flasks.


[Removed by Support]. We were talking about nerfs in terms of dps and that's where glove enchants are worthless on paper. Of course they're not worthless or useless, that's why I have commandment of light on my pathfinder.

Both of my last two SC endgame builds are significantly tankier than your level 100 hc build, while also being significantly faster with more dps, so I have no idea why you're trying to argue. You tried to cherry pick a statement and got schooled on it, now you're begging for more.

[Removed by Support]

bro you're playing EA BALLISTAS. You don't have a single original build on your entire account. Your resists aren't even overcapped properly. Give me a break please.

Non-capped resistances without flasks? Which build are you even talking about?
Last edited by Drew_GGG on Dec 2, 2023, 6:27:02 AM
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cursorTarget wrote:
"
auspexa wrote:

I said they are useless because we were talking about dps, incase you missed that part. And yes, glove enchants are significantly weaker compared to the other three.

The funny thing is you didn't even check whether I have, or need glove enchants on my builds. I have it on my pf, and don't use it on my necro because it already has permanent consecrated ground with skitterbots.

Look guys, a hardcore player. See, nobody cares. Your elementalist isn't even properly min-maxed by the way.

We're not talking about your build(s). These gloves enchantments are very decent ones for some of players NOT playing like you are. But for some reason they are useless in terms of DPS. Softcore player, didn't you know the game has other aspects like defences and quality of life? But I am sure playing tutorial mode forgives your mistakes and decisions. Conc ground from the gloves is cool option for melee, like molten strike champ or pf, spite reduces effective incoming damage from the enemies. But sure, nobody cares about that when your play generic SC build with non-capped resistance without flasks.


What is this defense you are talking about? You dont need defense if you kill everything before it touches you.
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auspexa wrote:

[Removed by Support]. We were talking about nerfs in terms of dps and that's where glove enchants are worthless on paper. Of course they're not worthless or useless, that's why I have commandment of light on my pathfinder.

Both of my last two SC endgame builds are significantly tankier than your level 100 hc build, while also being significantly faster with more dps, so I have no idea why you're trying to argue. You tried to cherry pick a statement and got schooled on it, now you're begging for more.

[Removed by Support]

bro you're playing EA BALLISTAS. You don't have a single original build on your entire account. Your resists aren't even overcapped properly. Give me a break please.

Non-capped resistances without flasks? Which build are you even talking about?

[Removed by Support] PF is PF, it should be tankier than EA Elementalist because of flasks, just out of the box. But for some reason your version of PF is glass comparing to what it can be if it is built properly with capped res or Eternal Damnation and/or Transcendence. We have plenty of good PFs built on HC as an example. But for some reason having good trade you even didn't capped your DoT DPS (playing HC I managed to cap it with pretty ease). [Removed by Support]

Losing gloves and boots lab enchantment is definetly not good. These enchantments never were useless, especially if you play Ruthless.
Last edited by Drew_GGG on Dec 2, 2023, 7:07:15 AM
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Aynix wrote:
What is this defense you are talking about? You dont need defense if you kill everything before it touches you.

DanverkTS yesterday tried to prove that. Now his TS Deadeye on Standard, as expected. Died doing Uber Maven, touched the beam in the final phase. Melt down in second.

PS poe.ninja didn't index his respec before he started the fight. His final form is available in his profile.
Last edited by cursorTarget on Dec 2, 2023, 7:14:31 AM
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cursorTarget wrote:
"
auspexa wrote:

[Removed by Support]. We were talking about nerfs in terms of dps and that's where glove enchants are worthless on paper. Of course they're not worthless or useless, that's why I have commandment of light on my pathfinder.

Both of my last two SC endgame builds are significantly tankier than your level 100 hc build, while also being significantly faster with more dps, so I have no idea why you're trying to argue. You tried to cherry pick a statement and got schooled on it, now you're begging for more.

[Removed by Support]

bro you're playing EA BALLISTAS. You don't have a single original build on your entire account. Your resists aren't even overcapped properly. Give me a break please.

Non-capped resistances without flasks? Which build are you even talking about?

[Removed by Support] PF is PF, it should be tankier than EA Elementalist because of flasks, just out of the box. But for some reason your version of PF is glass comparing to what it can be if it is built properly with capped res or Eternal Damnation and/or Transcendence. We have plenty of good PFs built on HC as an example. But for some reason having good trade you even didn't capped your DoT DPS (playing HC I managed to cap it with pretty ease). [Removed by Support]

Losing gloves and boots lab enchantment is definetly not good. These enchantments never were useless, especially if you play Ruthless.


Because I wasn't trying to hit the dot cap, it's just a mapping build and it's already immortal vs every piece of content I want to run, including ubers. Did you even realize I'm using widowhail and my toxic rain is inside it? I could change my bow, use onslaught flask instead of quicksilver, change my tree a bit and reach the dot cap if I wanted to.

Almost all of the toxic rain builds in HC are zdps, can't map at all, and they're not even tanky. There are only 2 toxic rain pathfinder in HC ancestor with eternal damnation, both of which are garbage builds, and only one using militant faith. Do you even know anything about toxic rain? Or do you know how to use poe.ninja?

I don't think you can show me a single TR build on HC that's better than mine.
Last edited by auspexa on Dec 2, 2023, 7:28:14 AM
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cursorTarget wrote:
"
Aynix wrote:
What is this defense you are talking about? You dont need defense if you kill everything before it touches you.

DanverkTS yesterday tried to prove that. Now his TS Deadeye on Standard, as expected. Died doing Uber Maven, touched the beam in the final phase. Melt down in second.

PS poe.ninja didn't index his respec before he started the fight. His final form is available in his profile.


No one cares. Game is not balanced around HC and DEFINITELY not around Ruthless. Main mode of this game is SC trade.

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