League is Boring / Unrewarding
This is literally the most rewarding mechanic they've ever added to the game lol. It's literally free magic find
|
|
" You could literally put stuff randomly in the atlas passives and only run low tier maps and still profit easily. This sounds like a you problem. |
|
People jelly because they aint MFing like Goratha et al.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
|
|
This league is just a filler, giga drops for parties and valdos for content creators. Just another one on the list. How many different events are on the forest? 10? Worth 3 months of a league yeah... Crucible was soo good compared to this thing.
And many complain about tota but atleast you would not f*ck your map up just by walking around exploring a forest without a minimap or any damn idea where is anything. The worst part is that if you go to the forest, try to find something following the wisps, you dont find anything and then go up to your map which now monsters have like 90% damage reduction you fk up twice, yeah, amazing feeling. | |
if you arent getting as much loot in every map as empy's group then you'e not living life to the fullest
|
|
Just lost 14/15 50:50 coin flips which is supposedly a 0.0458% chance and bricked 50 divines and I'd like to play some maps. Can't play any build except a quant/rarity stacker or I can't make any currency mapping unless I blow up my build and start completely over with Goldwyrm, Ventor's, Divination Distillate w/Petrified Blood, etc. That's the main bad part about this league. You get 1/3rd to 1/5th of the loot by not stacking quant/rarity on your character.
|
|
I mean doing it right is "Did you roll an MF character?" cause if you did it's raining divines. For everyone else, it's bubble gum from the upper left of the currency tab and not much else. Even though the MF people are in T7 cemetery maps dropping multiple 10 stacks of divs, and two T0 Uniques in Under 10 maps.
While those of us with no MF are in T16s trying to push MF up with blue alters and you are lucky to see a div once in 20 maps. It's pretty obvious GGG messed up and made something a multiplier instead of additive to MF gear. | |
" True, but all this does is prove why MF is a terrible stat to have in an ARPG and makes it impossible to balance. This is exactly why we got a basic currency drop rate in Sentinel. Along with the alter nerfs. As MF stacking was getting out of hand while they couldn't retcon already existing items in Standard. So they had to mess with the base numbers and non-MF players got the short end of the stick on that one. Last edited by Moregaze on Dec 23, 2023, 2:25:50 AM
| |
" Even 1/5th is more than we were getting last league. So be happy that you are getting 1/5th and that you still can get more if you put effort into it. | |
Well, I think the opposite. The problem about this game nowadays is that everything's so ramped up that regular or even casual players can't make it up anymore.
Everything costs up to 1 divine, and trades of 1 chaos aren't even being done anymore despite being on month 1. There's a guy running builds dropping a mirror a day. That's like... lol ♣ IGN: DoctaMagicFinder
♣ My YouTube channel: youtube.com/doctagaming ♠ Proud brazilian player. |
|