Excited for PoE 2?

I'm with Charan on this one. I'm sure I'll give it a try, but not exited.

From everything I've seen, it just doesn't feel like POE to me at all.
Just a lil. XD
"Bullshit, you get the game for free." - Qarl 2014
"The 5x Diamond Supporter"
Quite eager for PoE2, yes. Path of Exile 1 is a game built by people who had no idea what they were doing who fell face-first into every mistake you could make. Path of Exile 2 is being made by the foremost ARPG Diablesque studio in the world. I'm absolutely thrilled to see what this team can do without the baggage and anchors of fifteen years of bloat and a core built by people who had no idea how to make this type of game.
Not interested in spending excitement on 'another videogame is coming out at some point in the future', but I do look forward to playing it. Like POE, it will no doubt do some fundamental things that I don't appreciate (like assuming I play ARPGs to wade through some nonsensical fourth-wall-breaking 'economy'). But those attitudes in the developers haven’t stopped me enjoying POE after all this time so I expect much the same result in POE2.
I think the delay is a big part of it, but it does feel like the hype has slowed from a rolling boil to more of a simmer. They're still cooking, but it's going to be a while, so people are focusing more on the games they can play now.

That said... yes, I'm really looking forward to PoE2. I can't wait to see what they've done to make melee not only viable but fun, and what the campaign looks like, and of course the boss fights -- if they really get the hang of proper conveyance and signalling for the bosses, then those could be really fun.

I'm fully expecting PoE2 to be better than PoE1, which is already the best ARPG on the market -- if they stick the landing, then PoE2 could reinvent the ARPG, for the second time. They might even succeed in making a good monk class, something that's eluded every RPG and ARPG I've played so far, going all the way back to pen & paper AD&D (that would be 1st edition, for all you young 'uns).
Remember, remember the 6th of December...
I think worried is my main concern.

Keeping POE 1 alive and attempting to do POE 2 isn't going well.

Going to POE 2 could be like D3 releasing after people had fond memories of D2... and now the State of D4...

Nothing is guaranteed for it to be a hit like POE has been, and i expect the game to have issues for awhile on release.


I am looking forward to the Updated Graphics at least, and glad they pushed beta back if they had to many issues.


We also have to remember.. POE has had X years of Content. Will POE 2 release with enough Content to make people happy ?
"
Excited for PoE 2?
No. I don’t pre-order or get hyped about games announcements - those unreleased games could be anything, any mechanic announced can change, whole concept could change or story could be rewritten. I remember titles like Anthem, No Man’s Sky or Star Citizen. I will think about PoE2 when I will be able to play it.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs on May 18, 2024, 10:04:33 PM
Not much excited but sligthly interested.
Have seen already enough footage to make up my opinion about it.
I'm still doubtful if melee is gonna be better with slow slam builds or melee in general, when there are still fast moving mobs and lots of area denial zones. Guess it's waiting for beta end of this year (if lucky).
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0 on May 18, 2024, 11:13:03 PM
"
PrometheusBd wrote:
I'm with Charan on this one. I'm sure I'll give it a try, but not exited.

From everything I've seen, it just doesn't feel like POE to me at all.


TBF that may not be a bad thing. PoE didn't feel like anything too familiar at first either. Sure, it wore Diablo 2's clothes but it also had FFVII and FFX's core upgrade systems tattooed onto its skin, and Guild Wars 1's shared town/instanced everything else world design as its actual skin. The Map system reminded me of Torchlight's lootable treasure maps but probably didn't start there either. It had aspirations to a trading system that was more Eve-like than anything it ever actually got (this very forum was built to facilitate asynchronous trading). There were shades of Sacred 2 in the way you equipped lootable skill gems/runes. And of course the whole thing was suffused with Magic The Gathering's 'block' philosophy in terms of planned incoming updates and metagame shuffles. What was once called PoE's 'legacy' was basically Type 1 MTG: an anything goes dumping ground of past glories and outdated power madness. Leagues were to be Type 2: restricted to the current metagame, much more balanced, but also new and thus more likely to be financially supported.

In short, PoE 1 was an amalgam of all the things GGG's core devs wanted to see in one game/product based on their experiences and desires.

Now in 2024/25, they get the chance to do it all over again, but I think this time it'll be just as much 'what we think gamers want in our next game' as it was 'what we wanted to give gamers in our first game'.

Hence the apparent slower gameplay tapping the evergreen appeal of the tactical skill-based 'Soulslike'. I think they'll probably ditch or reduce that now that No Rest For The Wicked has already taken great strides in showing what happens when an indie darling dev studio not known for making F2P ARPGs gives it a shot.

The overly complicated skill systems of PoE 1 are long due a review and I think the proposed incoming idea of skill gems having their own slots could be a good move. Again, kind of reminds me of Sacred 2 but also other ARPGs. There was a cleverness to PoE 1's skill+support gems per item that never achieved real elegance. The same can be said of a lot of PoE 1 I think, and I should like to think GGG have learned the value of design elegance after a decade of trying to run the clunkiest ARPG ever conceived.

And, like or not, seeing how popular D3 and not D4 are despite being, well, shallow puddles compared to PoE 1's ocean in most respects.

Elegance is not the opposite of complexity. Simplicity is not the opposite of cleverness. Both are just the latter, understood and refined. You can go too far in one or the other direction, of course. That's the real challenge and I am very intrigued to see how GGG negotiate it with PoE 2.

Or, in a quick metaphor that more befits my current state of mind, it's a lot harder to write a brilliant, memorable short story than a brilliant, memorable novel or a brilliant, memorable poem.

...But most people would rather just read a slick page-turner, if they read at all these days. In that metaphor I see Exiles who say stuff like 'D4 bad hoho' as literary snobs, which is fine. Been there, done that. What isn't fine is PoE 1 *isn't* a game version of literary -- just long and drawn-out and complicated.

I have higher hopes for PoE 2 because I firmly believe GGG should have learned enough from PoE 1's many mistakes to present a truly excellent game....but Lord o Lord do I ever temper those hopes when I look at what prolonged exposure to PoE 1's mistakes can do to a gamer's idea of 'excellent'.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
Last edited by Foreverhappychan on May 19, 2024, 12:16:03 AM
"
"
PrometheusBd wrote:

I have higher hopes for PoE 2 because I firmly believe GGG should have learned enough from PoE 1's many mistakes to present a truly excellent game....but Lord o Lord do I ever temper those hopes when I look at what prolonged exposure to PoE 1's mistakes can do to a gamer's idea of 'excellent'.


Hopes might also be tempered by the loss of a leader, an unclear vision of direction, and new ownership whose "vision" is clear to those who look not far under the surface.

Report Forum Post

Report Account:

Report Type

Additional Info