I already dislike 3.25 it seems like another micromanagment and reading

seriously what happened with simple league mechanics where you open something spawn monsters kill them get loot instead we get this micromanagment where you need place something in correct order and read alot and other stuff like zzzzz
Last bumped on Jul 9, 2024, 6:58:13 PM
Another case of wait till they reveal the league content and wait till you get to actually play it before you make big complain predictions.

Flames and madness. I'm so glad I didn't miss the fun.
"
Pashid wrote:
Another case of wait till they reveal the league content and wait till you get to actually play it before you make big complain predictions.



i dont need to play it to know ijust need to see the trailer just like it was with this league
right on, cause the small announcement trailer of the announcement revealed so much ingame relevant things so far hoho
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid on Jul 4, 2024, 6:11:33 PM
from what we know(nothing), it can be kinda anything. it could be expedition logbooks or heist or something completely different. If its just expedition 2.0 its basically a blast content.
GGG remove ancestral totem buffs and buff base gems instead. It is annoying to have to press:

4 warcries, totem, berserk, banner, bloodrage, focus, curse to cast a slam

result: 1/5th of normal build damage and 1/4th of POB dps for slam build in real scenario.
how many times can they cater to the type of player that seemingly has this mindset of: "I dont want any new gameplay to figure out or master; I just want a different colored circle for re-colored mobs to spawn into"?

I guess this too is infinite but god damn I wish it wasn't.
"only 10% of players care about melee" - Aesop's Fox if he was a GGG dev
"when you die in this game, typically you're getting one shot, you're dieing in one frame; almost always" -Ben_
"
Gopstop22 wrote:
seriously what happened with simple league mechanics where you open something spawn monsters kill them get loot instead we get this micromanagment where you need place something in correct order and read alot and other stuff like zzzzz


1) you don't know shit about the league yet. This trailer showed literally nothing.
2) if all you want is a loot pinata simulator, I have a game to introduce to you, its name starts with D as in dump.
"
arandan wrote:
"
Gopstop22 wrote:
seriously what happened with simple league mechanics where you open something spawn monsters kill them get loot instead we get this micromanagment where you need place something in correct order and read alot and other stuff like zzzzz


1) you don't know shit about the league yet. This trailer showed literally nothing.
2) if all you want is a loot pinata simulator, I have a game to introduce to you, its name starts with D as in dump.

Clearly that trailer was enough for him to know everything from the league.
I mean if you want mindlessly to kill mobs just go play DOOM Eternal bro

I can't wait to play the new league
"
Pashid wrote:
right on, cause the small announcement trailer of the announcement revealed so much ingame relevant things so far hoho


I can guess from the name and cues in the trailer that this league is almost certainly not going to be a league about killing monsters in circle which is commonly what such players desire in a new league.

Try to imagine a way in which you make a Breach/Ultimatum like league with "Settlers" theme and a new land mass... I'm all ears. Its pretty reasonable to suppose its going to involve a "Settlers of catan" mini game. Some kind of tile building or settlement defense base building minigame or something. No shot this is a simple extra density style mechanic

"only 10% of players care about melee" - Aesop's Fox if he was a GGG dev
"when you die in this game, typically you're getting one shot, you're dieing in one frame; almost always" -Ben_
Last edited by alhazred70 on Jul 4, 2024, 6:35:03 PM

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