Random crashes since pre-patch of 3.25

I have drenched myself in research and trying to monitor my computer through various programs. And I've might have found a solution now. Been playing for a good 20 min without any crashes which is a huge step forward from before.

I manually set the amount of VRAM allocated for the computer to a number higher than the default value. You can do this in windows 10(and 11 I think) by going to "Advanced System Settings". Go to "Advanced" tab -> click settings in the top box called "Performance". Then go to the "Advanced" tab again in the Performance Options window that pops up. Click on "Change" in Virtual Memory box. Uncheck the top checkbox called "Automatically mange paging file size for all drives".
Select your drive where the game is installed, then check the "Custom size" radio button. Write in a number higher than the originally allocated memory set by default in the initial size (MB) field, and then put an even higher number in the Maximum size (MB). (I put in 6000 as initial and 9000 as maximum). Click Set and then apply settings. Windows will tell you that you need to restart your computer if done correctly.

What numbers and values you can enter depends on your maximum RAM size, and should not be set to above 1.5 times your actual RAM. I would go with lower numbers and try your way forward from here. Other things I have done to get it stable (at least stable for now) was:

- Set renderer to DirectX11 (This will use more CPU and GPU power than Vulcan and DirectX12 but seems to be stable with these configs)
- V-Sync set to Adaptive
- Triple-Buffering to enabled
- Set a low Foreground FPS cap (I set mine to 100) and enable it
- Set Background FPS cap to 30 and enable it
- Turn off Dynamic Culling and set overall graphics to low (Don't know if setting the graphics to low actually did something to help)

I also downloaded Intel Extreme Tuning tool and turned down Performance Core Ratio by 4 (originally it was 46x and now set to 42x) and also turned down the Core Voltage Offset by -0,020V.

I know this is a lot to do to get the game running, but its seems to work for me now. It is dumb and annoying that you have to dig this deep to get the game running, but it is what it is. Please let me know if you try this and if it works for you. I will keep you all updated if it starts crashing again!

Good luck exiles!
Recent patch(es) seem to have resolved the vpn/wireguard crashing and sluggish performance for me. That is good news! I was worried what that entailed.

Game plays smooth like normal with vpn/wireguard now.
IGN: Calico_
Finally a helpful post!!! worked for me too!
"
Chokealot wrote:
I have drenched myself in research and trying to monitor my computer through various programs. And I've might have found a solution now. Been playing for a good 20 min without any crashes which is a huge step forward from before.

I manually set the amount of VRAM allocated for the computer to a number higher than the default value. You can do this in windows 10(and 11 I think) by going to "Advanced System Settings". Go to "Advanced" tab -> click settings in the top box called "Performance". Then go to the "Advanced" tab again in the Performance Options window that pops up. Click on "Change" in Virtual Memory box. Uncheck the top checkbox called "Automatically mange paging file size for all drives".
Select your drive where the game is installed, then check the "Custom size" radio button. Write in a number higher than the originally allocated memory set by default in the initial size (MB) field, and then put an even higher number in the Maximum size (MB). (I put in 6000 as initial and 9000 as maximum). Click Set and then apply settings. Windows will tell you that you need to restart your computer if done correctly.

What numbers and values you can enter depends on your maximum RAM size, and should not be set to above 1.5 times your actual RAM. I would go with lower numbers and try your way forward from here. Other things I have done to get it stable (at least stable for now) was:

- Set renderer to DirectX11 (This will use more CPU and GPU power than Vulcan and DirectX12 but seems to be stable with these configs)
- V-Sync set to Adaptive
- Triple-Buffering to enabled
- Set a low Foreground FPS cap (I set mine to 100) and enable it
- Set Background FPS cap to 30 and enable it
- Turn off Dynamic Culling and set overall graphics to low (Don't know if setting the graphics to low actually did something to help)

I also downloaded Intel Extreme Tuning tool and turned down Performance Core Ratio by 4 (originally it was 46x and now set to 42x) and also turned down the Core Voltage Offset by -0,020V.

I know this is a lot to do to get the game running, but its seems to work for me now. It is dumb and annoying that you have to dig this deep to get the game running, but it is what it is. Please let me know if you try this and if it works for you. I will keep you all updated if it starts crashing again!

Good luck exiles!

"
Chokealot wrote:
I have drenched myself in research and trying to monitor my computer through various programs. And I've might have found a solution now. Been playing for a good 20 min without any crashes which is a huge step forward from before.

I manually set the amount of VRAM allocated for the computer to a number higher than the default value. You can do this in windows 10(and 11 I think) by going to "Advanced System Settings". Go to "Advanced" tab -> click settings in the top box called "Performance". Then go to the "Advanced" tab again in the Performance Options window that pops up. Click on "Change" in Virtual Memory box. Uncheck the top checkbox called "Automatically mange paging file size for all drives".
Select your drive where the game is installed, then check the "Custom size" radio button. Write in a number higher than the originally allocated memory set by default in the initial size (MB) field, and then put an even higher number in the Maximum size (MB). (I put in 6000 as initial and 9000 as maximum). Click Set and then apply settings. Windows will tell you that you need to restart your computer if done correctly.

What numbers and values you can enter depends on your maximum RAM size, and should not be set to above 1.5 times your actual RAM. I would go with lower numbers and try your way forward from here. Other things I have done to get it stable (at least stable for now) was:

- Set renderer to DirectX11 (This will use more CPU and GPU power than Vulcan and DirectX12 but seems to be stable with these configs)
- V-Sync set to Adaptive
- Triple-Buffering to enabled
- Set a low Foreground FPS cap (I set mine to 100) and enable it
- Set Background FPS cap to 30 and enable it
- Turn off Dynamic Culling and set overall graphics to low (Don't know if setting the graphics to low actually did something to help)

I also downloaded Intel Extreme Tuning tool and turned down Performance Core Ratio by 4 (originally it was 46x and now set to 42x) and also turned down the Core Voltage Offset by -0,020V.

I know this is a lot to do to get the game running, but its seems to work for me now. It is dumb and annoying that you have to dig this deep to get the game running, but it is what it is. Please let me know if you try this and if it works for you. I will keep you all updated if it starts crashing again!

Good luck exiles!


unfortunately it didn't work for me, I hope ggg releases a patch to fix all these crashes
Im having the same issues pretty much. As long as I am "afk" in my hideout then game rarely crashes but the second I press ctrl+g/click stuff or try going to kingsmarch/changing zones then it crashes. Happens several times/hours and starting to get to the point where I'm about to quit this stupid league. I love the league itself and was really looking forward to tinker around with all the new stuff for the longhaul but if the game keeps acting like this I can not take it. I have restarted the game about 50 times per day now and it's not fun anymore. Please fix this issue GGG we are many players having these issues at this point it seems...
Also just tested what you wrote, thanks for trying but didn't work. Guess me aswell as many others doesn't get to play the league. "fun".
I'm just seeing a huge increase in crashes when loading instances. It happened a few times when loading into a map or specific delve node. It's like something loading in those instances is broken and crashing me. Sometimes it doesn't even use a portal, sometimes I can see the zone for 2 seconds and move 1 step before it chokes out and crashes.

This hasn't been happening to me really all league but today it's horrible now.

Edit: changing maps or switching to a different delve node can be totally fine. But once it's broken it will never let me into that zone.
Last edited by Bredonkulous on Aug 1, 2024, 4:46:42 PM
Same over here. It's so bad for me that I'm also getting BSODs. I haven't had a crashing issue in years. Making the game very unplayable. No apparent pattern to when/where the crash will happen. Sometimes in hideout while working with the stash, sometimes while a lot is going on in a map. Sometimes it's after 30 seconds of playing, sometimes I can play for 20-30 mins.

AMD Ryzen 9 5900X
32 GB RAM
3080ti

I've tried increasing virtual memory, running as admin, completely clean install of GPU drivers, checked integrity of game files, reinstalled game, checked integrity of RAM, malware scan, etc.

First unplayable league for me in a while, hope GGG can help soon. :(
I've been having the loading screen crash since the final necropolis patch through leaguestart. A couple of days ago I switched to vulkan and haven't crashed since. But I see a couple of people here say they're having the issue on vulkan as well so it makes me think it's likely some shader compilation/loading cached shader issue, and it was solved when I used a renderer I hadn't used before, so it was a clean cache.

Can some other people with the issue try deleting your cache (%appdata%/Path of Exile) and playing. Use vulkan/dx12 if possible.

Edit: For vulkan it seems to also use Steam/steamapps/shadercache/238960 . Donno about non steam.
Last edited by HazeSyndrome on Aug 2, 2024, 3:14:39 PM
Weirdly enough some of the patches seem to have fixed it, and then the most recent patch again broke something. From patch 3.25b I was able to play for like 20 hours straight without crashes (on/off for 2-3 hours at a time). Then after 3.25c I am back to crashing randomly within the first 30 minutes, mind you it's weird as a lot of people mentioned, I can sit afk in town or hideout for literally hours and no crashes, soon as i move or open a menu it crashes. Sometimes when I load into new zones. I have literally never experienced this before playing this game since PoE beta.

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