My Bonestorm/Reap Blood Mage starter for PoE 2 - THE JOURNEY PAID OFF
" Hello Exile! I'm really glad to hear that you're having fun with this build! It makes the testing ans "suffering" worth it. I'll change the colour, in my screen didn't looked that bad (maybe bc I'm using a VA monitor) but yeah, I'll be doing that change. GLHF Exile! |
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" Hello Exile! Thanks for taking this feedback, feels great to see people enjoying it! The Power Charge nodes are not that much about the +1, it's more about the first line of text. The Power Within is a flat 20% crit damage bonus for kinda free, and Lust for Power yeah it's kinda a gamble but it's worth it taking it because when it procs it feels insanely good. Instant dopamine hit in the brain. GLHF Exile! |
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" Hello Exile! The thing is, Blood Magic is REALLY FUCKING FAR AWAY, it hurts so much going there actually, and there's another issue, the mana cost of the skill also gets converted to Life, so we'll be paying double life cost, and I'm already paying a 116 mana and life per second, and paying 332 life per second would not feel great at all, try Ether Flow, it'll make things a lot easier! GLHF Exile! |
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" Hello Exile! People at first got really anxious about paying life, which is a downside but the blobs heal you for a lot, so yeah, you work around the downside with your own upside, thing is that also people doesn't realize that you HAVE to pick the blobs, it's the whole gimmick of Sanguimancy. Really happy to see you're having fun. GLHF Exile! |
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" Hello Exile! That Tree seems solid, also there's not only one way you can make this build work, this guide is only the result of this equation: idea + expectations -+ results - personal taste. I didn't tried a Tree like that but the Notables seems really solid and good picks overall. I'm really happy that you decided to take inspiration on this guide, that's why I made it! GLHF Exile! |
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For my variant, I've skipped the power charge nodes because we already get 3 power charges per default and can only get 3 max (Power Siphon + Resonance, Combat Frenzy + Profusion on Combat Frenzy). I've tried it with a cap of 5 and it's not feasible imho.
I've also taken "Mind over Matter" (all damage is taken from Mana before life) and "Eldritch Battery" (converts all energy shield to mana). Very good on paper, but once you get hit (which you will), you're really struggling with mana. Trying to fix this problem, in the end I solved it by using this belt: Which gives me a great bit of mana reg on hit and I've also skilled "Aspiring Genius" (20% Mana Reg + 10% chance to gain Arcane Surge on crit which itself gives +10% cast speed and additional 20% mana reg for 4 seconds. Very easy to trigger with bonestorms projectiles). This was pretty good but to make it all feel really comfortable, I picked up "Ether Flow" (25% reduced Mana regen when stationary and +50% Mana regen when moving - nice synergy because we want to move anyway because of Bonestorm's slotted support gem "Momentum"). Right next to that note I grabbed "Arcane Intensity" which synergizes perfectly with the whole focus on Mana, effectively giving me + a whopping +48% spell damage. Lastly, I've changed my wand from a power siphon one (I always disliked the cull mechanic, interrupting my flow) and now use a Mana Siphon one which effectively lets me "lifesteal" a whole lot while holding down left click (94 Mana/"HP"). https://www.youtube.com/user/RisingLetsplays
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" Hello Exile! Please I'd like to think about it as a feature, so don't alert the devs about it! If that gets patched I'll be screaming my fucking lungs off. Really happy to see so many people enjoying this build. It was a real challenge to make it work! Inevitable Critical is, in a really short way, a +20% crit chance 90% of the time, if you don't take it you'll be having around 40-50% crit chance, with Inev Crit you have around 60-70% My defensive layers are Damage, Life which also traduces to damage and that's it, I've been testing Cloak of Flame, feels really good. Also there's still room open to experimentation so everyone should still be trying new things! GLHF Exile! |
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" Hello Exile! Exactly, so please don't say it's a bug, treat it as a feature, if it gets patched I'll be screaming my lungs off. It was a real challenge to make this work and without that FEATURE this build will be unplayable. GLHF Exile! |
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" It's definitely not a feature. :p How you trigger it is so random that it cannot be anything than a bug. But I don't think it will be fixed anytime soon as it doesn't really "break the game" and they have more thing to fix first. But yeah, I will someday not be available. |
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" Yeah, I know what it does on paper, but the gem says that bonus lasts until first crit, so if Bonestorm projectiles crit independently (which is suggested by its Sustained tag), then the bonus would affect only the first couple of projectiles and does nothing for another 18 projectiles making gem practically useless… maybe there is a way to test it by hitting some stationary boss with open tooltip and looking when crit drop happens during the flight or only when the last projectile hits Last edited by Griide#2127 on Dec 14, 2024, 10:10:57 AM
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