Hard crashing PC locks up

How is that proved to be wrong if I just experienced otherwise? Might be not sufficient statistics gathered?
Five crashes just last hour, nothing has been fixed, are GGG working on this or not? It is unbearable.

"

while ($true) {
Write-Host "Clearing caches..."
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheD3D12\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheVulkan\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\Minimap\*" -Recurse -Force
Sleep 60 # Wait for 60 seconds
}


Interesting, I have a new character I could reliably hardlock on login, no amount of process cajoling or otherwise changed that, but this does. lmao if in the end this has nothing to do with 24h2
"
Lilith#3312 wrote:
"
Pyroga#2822 wrote:
Unless you bring solid evidence to the table related to this specific issue, just saying "it has to be bad" has no concrete foundation and only brings confusion.
Thank you.



Imagine how much of a loser you have to be to repeatedly come into a thread where people are experiencing full system crashes, to belittle, mock and downplay the severity of their issues. Like you could be playing the game but you choose to waste your time doing this?


Stop posting these braindead takes. People absolutely can damage their hardware with crashes like these and that stuff isn't always immediately apparent. This stuff has been on going for months and is effecting more and more people/systems by the day. If you aren't someone experiencing these problems, nobody needs your useless opinion.


I'm experiencing the full system freeze as well, hence that's why I monitor this thread. I don't know why you extrapolate information nor why you get angry. I'm not downplaying anything, this is a serious issue that has been acknowledged, they're collecting data and actively working on it. Given the vast amount of people reporting the full pc freeze and almost no one reporting bricking and linking it directly to the issue, from the information we have, repeatedly saying it without any knowledge nor evidence is just adding noise that is not helpful.
But thank you for your input anyway.
"
In case any of you other brave souls want to test the game with a PowerShell script that constantly clears the shader caches:

First of all, go to Start Menu. Search for Developer Settings. Then navigate to PowerShell > Change execution policy (etc) to ON.

"

while ($true) {
Write-Host "Clearing caches..."
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheD3D12\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheVulkan\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\Minimap\*" -Recurse -Force
Sleep 60 # Wait for 60 seconds
}

Copy paste the above into a file named clearcaches.ps1. Right click the file in Explorer, Run With PowerShell.

I don't know what the optimal interval might be, so that might need to be tweaked. So far I have had good results, but YMMV.


Why would you want to clear the caches? Wouldn't you want to fill them up so the CPU isn't constantly re-compiling them, and thus, reduce the constant CPU spikes? Just curious.
Windows 11 23H2 (Steam), AMD 5800X3D, RTX 4070 Ti Super 16GB, 32BG DDR4 3200, Samsung 980 Pro SSD
Same exact issue here.

PC crashing freeze, crash while loading.

Affinity helped me to not crash whole PC but I now crash even in login screen with this :D

I hope that this will be fixed soon since otherwise I love the game :( Sad that I can not play.
"
"
In case any of you other brave souls want to test the game with a PowerShell script that constantly clears the shader caches:

First of all, go to Start Menu. Search for Developer Settings. Then navigate to PowerShell > Change execution policy (etc) to ON.

"

while ($true) {
Write-Host "Clearing caches..."
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheD3D12\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheVulkan\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\Minimap\*" -Recurse -Force
Sleep 60 # Wait for 60 seconds
}

Copy paste the above into a file named clearcaches.ps1. Right click the file in Explorer, Run With PowerShell.

I don't know what the optimal interval might be, so that might need to be tweaked. So far I have had good results, but YMMV.


Why would you want to clear the caches? Wouldn't you want to fill them up so the CPU isn't constantly re-compiling them, and thus, reduce the constant CPU spikes? Just curious.


Because for some (unknown) reason clearing them fixes the freeze for some of us. I was hard freezing on loading into my character multiple times in a row, cleared these files and was then able to load in on next attempt without issue.
Got to love building a new PC in time to play POE2 just to be in this situation where you can't even play. LOL. Guess I'll continue on in just watching people play the game...
"
"
In case any of you other brave souls want to test the game with a PowerShell script that constantly clears the shader caches:

First of all, go to Start Menu. Search for Developer Settings. Then navigate to PowerShell > Change execution policy (etc) to ON.

"

while ($true) {
Write-Host "Clearing caches..."
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheD3D12\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\ShaderCacheVulkan\*" -Recurse -Force
Remove-Item "C:\Users\<REPLACE_WITH_YOUR_USER_NAME>\AppData\Roaming\Path of Exile 2\Minimap\*" -Recurse -Force
Sleep 60 # Wait for 60 seconds
}

Copy paste the above into a file named clearcaches.ps1. Right click the file in Explorer, Run With PowerShell.

I don't know what the optimal interval might be, so that might need to be tweaked. So far I have had good results, but YMMV.


Why would you want to clear the caches? Wouldn't you want to fill them up so the CPU isn't constantly re-compiling them, and thus, reduce the constant CPU spikes? Just curious.


I didn't notice any CPU spikes despite the script clearing the caches every 60s during gameplay. And I didn't crash. That's the important bit.
PoE2: A good, giving game
"
Why would you want to clear the caches? Wouldn't you want to fill them up so the CPU isn't constantly re-compiling them, and thus, reduce the constant CPU spikes? Just curious.


Suppose deleting and recompiling the shaders constantly 'fixes' the freeze issues. In that case, it hints at a serious problem with how existing shaders are loaded into memory, accessed in memory or on disk, or a combination of those processes.

All I know, after disabling cores 0 and 1 for the PathofExileSteam.exe process, thereby enabling the machine to kill the process and recover: CPU usage spikes to 100% on all cores whenever a freeze occurs.

I am testing a switch to Vulkan and periodic shader deletion.

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