Hard crashing PC locks up

"
"

Explain to us the difference between:

Continuous measurement of 100% CPU load with a responsive system

Versus

Last frame (frozen) measurement of 100% CPU load during full system malfunction?


Already explained. Read the topic, don't want to repeat this again x10 time. Your system designed to work at 100% load without significant degradation of the QoL, if you need so. The problem is system-wide, not just PoE-wide. And it has WAAAAAAAY deeper roots than you can even imagine. I strongly recommend you to find some basic information of internals of NT family systems. For example from Mark Russinovich.
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it is not that it is the 100% usage that causes the crash.

Yes. It's sort of deadlock / race condition in the deeper levels of the system, in particular it can be faulty driver code, scheduler code, UEFI non-maskable interrupt handler code or altogether. Even it may be hardware bug (both CPU and GPU) on the modern GPUs in case of compilation performed on the GPU. Who knows. This is not something easy fixable.


You are telling me you know what has happened and currently happening to the PC during a full system freeze?

You are telling me the computer can communicate with you telepathically under duress?

How can any science based observation be taken seriously if the instrument itself is directly interfered by the observation?

Do you hear yourself when you tell people that 1 game out of thousands is the only one bricking the computer CONSISTENTLY and FREQUENTLY?

Guy thinks hes cooking by throwing jargon

Literally no one asked. You would never get it though
Last edited by godimpulse#1516 on Jan 7, 2025, 6:29:41 PM
up...
this thread do not belongs to second or 3rd page
"
"
"

Explain to us the difference between:

Continuous measurement of 100% CPU load with a responsive system

Versus

Last frame (frozen) measurement of 100% CPU load during full system malfunction?


Already explained. Read the topic, don't want to repeat this again x10 time. Your system designed to work at 100% load without significant degradation of the QoL, if you need so. The problem is system-wide, not just PoE-wide. And it has WAAAAAAAY deeper roots than you can even imagine. I strongly recommend you to find some basic information of internals of NT family systems. For example from Mark Russinovich.
"

it is not that it is the 100% usage that causes the crash.

Yes. It's sort of deadlock / race condition in the deeper levels of the system, in particular it can be faulty driver code, scheduler code, UEFI non-maskable interrupt handler code or altogether. Even it may be hardware bug (both CPU and GPU) on the modern GPUs in case of compilation performed on the GPU. Who knows. This is not something easy fixable.


You are telling me you know what has happened and currently happening to the PC during a full system freeze?

You are telling me the computer can communicate with you telepathically under duress?

How can any science based observation be taken seriously if the instrument itself is directly interfered by the observation?

Do you hear yourself when you tell people that 1 game out of thousands is the only one bricking the computer CONSISTENTLY and FREQUENTLY?

Guy thinks hes cooking by throwing jargon

Literally no one asked. You would never get it though


He's doing a pretend IT schtick and using people's problems here to aggrandize himself. Ignore him.
bump
Be patient, the developers haven't spent your money yet.
Happens to me too. Yesterday had this like 6 times and I'm waiting for fix.
still not fixed, no annoucement bout upcoming changes. feeling of being scammed intensifies.
I have a even worse problem my entire p/c shuts down instead of just the game crashing been seeing people with that problem as well maybe if they just fix this problem they will fix that one too who knows game is unplayable though and only happens with this game.
CPU:Intel® Core™ i7-7700K Processor @4.20GHz
32Gb Memory
GPU:Radeon rx 580 series
PSU:corsair rm750x 750 watts
Windows 10
"

Do you hear yourself when you tell people that 1 game out of thousands is the only one bricking the computer CONSISTENTLY and FREQUENTLY?

Guy thinks hes cooking by throwing jargon

Read some books and get some IT degree. Your statement is not true. The lack of knowledge resulted in your false statement. This is NOT single game that causes your entire system to freeze. You are too lazy to read the topics, including reddit ones.

We have reports from Cyberpunk 2077 users, Space Engine users, UE5 developer, Baldure's Gate 3 players. Yes, it's more common for PoE 2, but you just ingore everything else like many many others "joes" here. Ignoring their reports because you don't like to read. Just typical user who skipped everything, has read the topic title and posted the message with his "fresh new findings".

Your OS crashes and you don't care about it, you don't blame MS (and the ring 0 guys in general) why they let it happen. But when the user mode program crashes - you blame GGG for freezing your PC.
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darknuub#7440 wrote:
Please stop engaging with them, every reply is antagonistic and rude. They have nothing useful to add and have nothing better to do than spamming both threads with arguements.

Babycrying about the bad life and no luck with the videogame is NOT useful information. Collect memory dumps, collect dxdiag and WER reports and send the data to support@grindinggear.com This is what you actually can do.

If you encouraged enough to invest a lot of time in the debugging and have enough knowledge, just do it. Download SDK / WDK + tons of other tools and go ahead.

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