POE 2 Complete PC Freeze while loading screen
" Not only will it not work, it's completely non-applicable. This is an early access game. Early access is defined as: Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. So, you didn't "buy" anything. You contributed to the development of a game slated to be free to play later this year, and in exchange for that, you got a work in progress to play and bug test. I get the frustration of spending money and having issues. I do. But this misconception of "I should get a finished game" needs to end. You bought access to an alpha/beta. If that's too much for some people and uninstalling is what's right for their peace of mind, then aces. But let's stop trying to incite legal this and legal that when there's no leg to stand on when people went in with at least the correct understanding made available to them. If they were in a rush to play and didn't read through what they signed up for, then that's on them, not GGG. |
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" Not GPU related : it is a thread stack that is handling some sort of watchdog for internet connection and responsible for server hop in case it didn't find any availabie instance. Except the thread crap itself with jumbo frame and modern way of handling network. POE1 is plagged with exactly the same code and it's been ages it hasn't been changed. You can somehow make the code run even worse tinkering with your MTU size and/or playing with your DNS such as using google DNS. And it is not a deadlock, as if the thread goes non responding, the main loop create another one while the old is zombified in the CPU command queue : it is litteral fork bomb (as it only clear all of its instances if a successful connection happens) |
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" So, basically, you know exactly where this freeze happens and originates from and in what circumstances it may happen. So in summary, according to you, some piece of code that is suppose to handle the case where there are no available instances to host the map (could be server issues, or personal internet problems, or just random lag etc) is not working properly, which in turn makes the main loop start to mass-produce threads until a successful connection is made. So if a connection is made before the computer crashes we are good, and if not then total freeze. This explains why the freeze only happens when loading a new map. It explains why it seems to happen at random times. It kind of explains why there seems to be no correlation between hardware and software and the likelihood of getting a crash. nvida, amd, intel, drivers, bios, windows version etc, makes no difference. It all comes down to how stable your connection is, how well your DNS is performing that day, your ISP, and how well the servers are feeling etc. Does this mean that freezes are more likely to happen during times where many ppl play, since it may take longer to get a free instance to host the map on? It it worth trying to play with a cable instead of wifi (I think not but every millisecond matters I guess)? If this is true its honestly incredible. GGG is disabling multi-threading on load screens as a temporary solution to this and seems to think its Microsofts fault somehow. To me, with my very limited knowledge, this seems like it should be relatively easy to find and fix right? Or do you think its a complicated bug? Im so confused. |
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" First, thank you guys for spending time to look into that. Now, Freeze may not only happen when loading maps, but mainly. Outside of loading screen seems to be very rare, but they do seem to occur. I had it after 0.0.1e, when the monsters got spawned on the map by trialmaster and also this week when my friend ported to me at the beginning of the vanguard dreadnought (when his char got spawned maybe?). I can't be 100% that it is the same bug, but, those were also full freeze, with slow mouse cursor and nothing else responding after something got loaded. Pretty hard to reproduce outside of loading screen though. Big patch fixed the issue for me, so I was very surprised when it happened, but yeah, outside of loading screen, as far as I know the workaround is not used. Hope this help even a little bit. |
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" Well. I also had complete freeze when opening the caravan map for example. I don't know why, but I have a feeling the map is hosted on a different server or instance somehow compared to the main game. It takes a really long time to load sometimes and it even comes with the cogweels of death. Bottom line is, it probably need to contact something from outside to fetch the info it needs to render the map. So its possible that the same code runs there. Again, this is pure speculation. When your friend ported to you, maybe the game needed both of you "moved" to a new instance for some reason? Or maybe its a completely unrelated crash as you mentioned. The amount of random freezes outside of actual map loads are extremely limited. It happed to me once. Freezes during map loads however... Im saying this as someone who know absolutely nothing about how the game works. So take everything I say and have said regarding this with healthy scoop of salt. |
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Oh my bad I got things mixed up with all the quotes and replies, I thought you were the person analysing the code/connection. Sorry.
I am not sure how instances work either, but it just felt weird to have the infamous freeze with only my friend spawning. Also yes the map is funny sometimes, especially the caravan one, it opens fast for me now, but get the checker texture for half a second most of the time before it changes to what it needs to be. |
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" bad take, thats just outright moronic. If i buy a product in early access i expect bugs and crashes, not for that product to actively HARM my pc by playing it because it CRASHES the SYSTEM not the game, under full cpu load, requiring a hard reset of the pc itself. that's not what i signed up for and i have NEVER in my 2 decades of pc gaming EVER encountered an issue this malicious or dangerous to pc's in a video game. i didn't sign up to test a game early so they could fuck my computer in the process. no other game devs have forced their community to send in useless dxdiags that wont pinpoint the issue any further than what we already know. its not windows, its not nvidia or amd or any other fuckin random company. it's an issue with the code in GGG's engine. and it is actively destroying computers which is outright unacceptable regardless of what state the game is in. game crashes should be confined to THE GAME. not my entire fucking system thats just ridiculous. |
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LMFAO only ones left in this thread are the ones demanding downvotes for GGG experiencing a bug that they couldnt fix over night.
[Removed by Support] "Well people voted with their wallets and reviews. And that twitch watch numbers..." HAHAHAHAHAHAHAHAHAHAHA, yea every EA and beta since the beginning of time has retained its player base from day 1, nobody ever stops playing something when it stops being new, we followed your voice of reasoning and hit the devs where it hurts most! Just lol Last edited by Vash_GGG#0000 on Feb 19, 2025, 6:09:32 PM
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" Poe1 just got patched, where is the fix |
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" You may have noticed...no one is BEGGING you to play. You contributed. You had hopes without any idea of what those bugs may be. Maybe it is GGG's code, but then everyone would be having this issue. At least half the players would. It is, however you want to take this, a minority of players that are experiencing this that badly. The majority of players either play fine, or use poe uncrasher and some system tweaks to play just fine. But, if you fear for your computer so much, then don't play until it's released FTP later this year if you want. But whining and crying about your $30 donation is like complaining that Sally Struthers didn't give all the donuts to the starving kids. You think she should have, but it doesn't take away from the fact that you simply donated, and don't know how the aid you donated to gets processed. It's nowhere near your wheelhouse. Best you take a break and avoid jumping into an EA in the future until the reviews are out. Last edited by Phoenixotica#6095 on Feb 20, 2025, 3:22:19 AM
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