Continuous Stuttering/Lag Despite Stable FPS and Internet in PoE 2 Early Access
Same here I had so many crashes that I now decided to leave it and come back whenever it is fixed (whenever that should be probably not in the near future). I will start a new and fresh season in diablo 4 haha at least this one is working fine.
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worse thing about it is they never fixed same issue in poe 1
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Bump
May Le Toucan bless your journey.
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still lagging like hell
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So I wanted to find some kind of consistent pattern of these spikes or anything. I have two characters (well, actually it doesn't matter how many) and I tried to create new instances on both of them until I got the stable one. It appears, that the stable instances are in a 91.206.197.* subnet (I tried only Moscow gateway as it's the closest to me). All towns located in that subnet, that's why there are no spikes in towns, but other instances in different subnets unstable for me.
conn time - connection time I got from the client's log, avg ping I just pinged that IP in cmd. Character 1 91.206.197.* conn time 62ms, avg ping 57ms 140.174.177.* conn time 109ms, avg ping 61ms 140.174.177.* conn times 109ms, avg ping 62.ms 43.157.33.* conn time 125ms, avg ping 127ms 162.62.119.* conn time 125ms, avg ping 110ms 43.157.108.* conn time 109ms, avg ping 117ms 43.157.107.* conn time 109ms, avg ping 104ms 162.62.231.* conn time 93ms, avg ping 93ms 43.131.53.* conn time 125ms, avg ping 102ms 162.62.63.* conn time 109ms, avg ping 113ms 162.62.58.* conn time 109ms, avg ping 110ms 91.206.197.* conn time 63ms, avg ping 62ms Character 2 91.206.197.* conn time 62ms, avg ping 75ms 91.206.197.* conn time 62ms, avg ping 51ms 43.157.79.* conn time 125ms, avg ping 114ms 43.131.31.* conn time 110ms, avg ping 110ms 43.131.15.* conn time 94ms, avg ping 117ms 162.62.58.* conn time 109ms, avg ping 110ms 91.206.197.* conn time 62ms, avg ping 61ms Another thing is that I can easily get the hostname of stable IPs but can't do that with unstable. Moreover, the stable IPs located in Russia (closest to my country), but unstable located all over the world from the US to Australia. It seems, that selected gateway affects only towns, but instances are created in a random datacentre. That's just my thoughts, I could be wrong. | |
Another exemple. I've load a map, got constent 20ms ping for the entire map, no issue.
Finished it, load a new map, insane lag spike at 1000 ms, game in constant slow and speed up, unplayable. |
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having the same issue, did anyone solve this? im stuck on utzaal map becuase of this. map jusst keeps on flickering with black boxes.
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bump
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999999 posts and still no reaction? i cant play this game in prime time!
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this issue makes the game unplayable in maps seriously, constant ping spikes from 20 up to 200+. insane
bumping this thread |
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