0.1.0c Hotfix 1
Guys, they did say they wanted POE2 to be a more engaging game. Loops, near automatic play was something they are trying to get away from. POE1 still exists, I know it sucks to have your build nerfed but I feel like you should have seen this coming. This is not POE1!
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feels bad, just not happy
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So, no loop builds, as in "we are limiting build diversity". PoE2 slowly losing every fun thing we had and enjoyed in PoE1. That's a shame.
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" We test, we give feedback, why you mad? SRS Loop was one of the decent and fun builds. Making SRS manual forces 1 button gameplay. |
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SRS is literally the press button summoner it always has been
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Dont make me play piano if im a summoner, omg why to remove this loop? was having fun as hell now i need to play piano, curse, offering, srs,...... please ggg summoners want their minions to do their things, if i want to press that much buttons i go monk, put this loop back on srs please. otherwise theres no use for "cast on minion death"....
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" So if this build is weaker than arsonists (who are fully automated respawn bots), why nerf SRS Loop again if people enjoyed it? |
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" During the reveal (or interview, idk where specifically, but), it has been communicated that Quality of gems will be an endgame grind, and quality of gems (player power) has been improved accordingly. Last edited by RPGNoobANKA#0714 on Dec 10, 2024, 10:47:33 AM
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" You mean the flasks that became invalid because everyone used a Mageblood? Lot of people salty that they can't AFK the game. That was the entire problem with PoE1 meta. Literally zoom through the map at lightspeed and everything instantly dies because the game plays itself. They're right to kill it off and if there are other auto builds like that they should be killed off too. |
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" A-ha so that's why they invented respawnable minions, so that you should never ever have to use summoning skills again. But respawning RS is a no-no. I see your point. Actually i dont. |
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