Totems made simple!

Does Pile On (60% increased damage against enemies with Fully Broken Armour) work on totems?
I don't seem to stun at all, even though i have stun build buildup on both wpns.
Can anyone answer whether "on kill" or "you've inflicted" work with totems in POE2 or are they still the same as the wording in POE1?

For example - if using Fireflower amulet, will you take the 100 fire damage if your totems ignite an enemy?

Example 2 - poisons that "you've inflicted" have lots of duration modifiers and such on the skill tree - do these apply if poisons are inflicted by totems?

Example 3 - do socketed soul cores in weapon with "chance to poison" apply to totems, or only weapon hits?

Thanks!
Last edited by Noctis256#1789 on Jan 3, 2025, 4:05:07 PM
From testing

Weapon elemental damage to attacks mod on weapons apply to the totems

Life leech on gloves do appear in the totems page

Daze impicit also appears to apply based on the status icons on the boss health bar icon. I have two maces with it

Poor guy got pinned by the spirits, bleed from totems, armour about gone, dazed, stunned, slowed from jagged ground and chill, poisoned, ignited, shocked from mage and lightning damage on totems :)

Last edited by CoolColJ#7084 on Jan 4, 2025, 9:48:13 AM
Anyone figured out if the Persistent buff called "Attrition" works with totems?
this thread has done wonders for my totem damage. so much stuff i dident know.

One thing i dont understand though, is everyone who keeps saying damage increases from gear # to # physical will help totem damage alot.

but if you have a totem with level 40 gem. it's base damage is 1416-2125, how will another 30 added physical damage give a significant boost to damage?
Last edited by Maja_Papaya#4311 on Jan 5, 2025, 4:42:39 AM

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