Path of Exile 2: Upcoming Changes and Improvements
Please enable withering presence in demon form. As of right now it doesn't work. It will always say you don't have enough spirit even if you do.
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Hello. For fun or torture? For your information, your game will not be playable unless you return the 6 portal rights.
Last edited by Woneerfyalp#7401 on Dec 17, 2024, 9:26:46 AM
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noice!!
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" This.. See I'm done... This was honestly the last straw for me, and I know I'm just that to you guys, a straw... means nothing whether you get my headcount or not. But this is ridiculous. You then also nerf Freeze build up? Kidding me? As a minion witch frost skeletons has been the only way for me to stay alive and not get destroyed (specifically with the usable ice skill), and no its not my build I assure you. It's because you guys keep nerfing minions and our DPS is slowing down at higher tiers. Thats when I've been able to play and not crash on chaos trials, maps, or sekhemet, seems the Computer Freeze build has remained untouched (obviously that takes time and I was fine being patient about that even after 50+ crashes so far) but this was honestly it for me. JUST MAKE RESPECS FREE DURING EA!!! BUT PREFERRABLY STOP NERFING SH!T THAT MAKES NO SENSE! Arsonists are fine, now I will not only lose CC but more DPS. Sweet thanks guys. Maybe I'll return for full release idk. |
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Frost nerfed again but lightning still not nerfed.. thats just insane! maybe check ladder aswell and look how many of them playing this lightning op builds instead of nerfing Frost again
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Few small but there to say important points.
One of the mistakes in PoE 1 is that we have to little ways to boots minion numbers ( Absolution should be at least 5 before a way to do it ) and here you have the opportunity to make it so ! Having too small of a number results in the dumb situation where +1 minion gets you 30-50% dmg uplift - so you have to strive for the last reservation to get it ( and the opportunity loss if you do not is too much ). We need more numbers ( an army ) so we can hide behind them ( actually like the new idea even white mobs to take some time ) as now no matter what I do at least 1 mob is charging straight for me - here all active minions spells feels like on slow motion and feel too clunky ! One word for the melee as well - what the hell is with those slow ass attacks - spin in the air and slow mo again. Bigger sword does not mean slower attack - I know you need balance but this charge up "the big heavy" weapon is dumb. Hire HIMA guy and they will help you understand the reach ( maybe active/passive stats for block reach can work here so you have the real advantage of longer/bigger weapon and not feel like you swinging 15kg two hand sword ... ) |
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When?
Also, happy holidays :D |
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Good news. Have some rest and put some work in to your designer/developer teams communication, I hope I'm wrong but it looks like there was some blank spots and rushed decisions lately.
Have a nice weekends, but prepare for them(queues isn't that fun):) |
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Some nice changes to the honor, and scaling of some mobs.
Other than that nothing much from my pov. Where's visual clarity update? We really need mobs not aggroing off screen in current POV... or let us pan the camera out one notch..Mobs blending in with the terrain.. Starting to just get dizzy playing this. Cold sorc feels awful. Last edited by GIowSticks#7934 on Dec 17, 2024, 1:54:04 AM
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So do we just pretend that the game runs with more than 20 fps?
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