Path of Exile 2: Upcoming Changes and Improvements

Why not just lower the spirit cost of the mages? if arsonists are used more make some incentives to use the mages instead of increasing their spirit costs.
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Please fix the waystones bricking bug. I hve to spend atleast two waystones for one map attempt. Can't really play this until the fix.


Temp solution is to use them in your hideout they dont ever break there, only in act 3 hard place does it end up breaking
Nice :)
Happy Christmas
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Schnatz#7834 wrote:

We (Pixelfreunde.eu) totally disagree with these 3 points of the patchnotes.
Schnatz



Du nimmst dich viel zu wichtig Junge.
Kauf mal ein Supporter Pack und unterstützte die Entwicklung des Spiels wenn es dir so am Herz liegt wie es sich entwickelt.
am I blind or it wasn't announced when this will be deployed?
Any plans for frame generation? crashing with multi core rendering is still an issue
Fix Ancient Vows quest i can't find Kabala Clan Relic i cleared Keth like 30 times and i didn't get that Relic. Probably some of many bugs i guess.

And minions are so clunky it hurts, my Skeleton Warriors get stuck on some terrain and can't follow me like every 10 seconds, not even command helps.

Detonate dead can't detonate like 1/3 times i literally click on Skeletons with Sacrifice and it don't go of. Just one tree in front of you and you can't detonate skeleton right in front of you clicking on it. Monsters swarm you and you can't even use spell to defend. So clunky.
More stronger and less white pollution screen mobs = heathier game experience.
nice work~
Okey so the build I decided to do got nerfed immediately LUL, but good, on the other hand, how will the teleportation in map work on consoles/PS5?

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