Path of Exile 2: Upcoming Changes and Improvements
Can we please have at least a rudimentary way to add a loot filter to the console before holidays. Even maybe let us sync a single filter from the PC interface to Consoles. Please, just please. It feels so dumb to miss tablets or currency because a divine looks like a wisdom scroll.
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Zuma would make a really good league mechanic
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Like the fact I can browse through 100 pages in this thread and literately count the positive feedback on my 2 hands is insane.
GGG, you have clearly missed the target on this one. The comments says it all. Wake up. Obviously whoever prioritised these tasks is doing a bad job and someone else needs to take over. |
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Electrocute is now 25% harder to build up. (However, the damage penalty has been removed from the Support Gem.)
This change will directly impact 1.5k HP Rangers in both DPS and defense. I really hope this doesn't happen. Meanwhile, seeing builds with 14k ES survive deadly attacks and one-shot entire screens from a distance feels completely unfair IGN: MENT
https://github.com/ment2008/POE/releases - My Loot Filter | |
" This is exactly what I mean. They're really forcing us to play 1 of the 3 only viable builds when they delete everything else. " This is the biggest fattest lie I've ever heard of |
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Last edited by RoCKeTs#2072 on Dec 18, 2024, 12:03:23 PM
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For the whole team, have a good time off!
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" they are clearly trying to distance themselves from artificial difficulty ( purple ball hidden under 20 mobs blows you up ) and the reality is if you get really strong late game It's impossible to create the same level of challenge as act 1 when you don't even have support gems but this meaningful gameplay becomes mandatory when you find a difficult rare/mob type/boss that you need to fight which is the exact thing they made this game for not you being engaged the entire time you play making it nothing but intense gameplay an amount of cruising is required for this to be enjoyable long term Cassia supremacy
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I get massive stuttering / lags when the breach opens. I hope the "less monsters" fix here helps with this.
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