Path of Exile 2: Upcoming Changes and Improvements

so, still no change to the knight things that spit green spirit balls when hit with a ranged attack? I had a rare with a mana drain aura i literally had to kite around the map (tier 1 at level 68) for 15 minutes to kill it with poison arrow/arm break support.
its not hard, its not fun, its TEDIOUS. Please nerf that mob as a rare.
Great changes overall, but please just remove on death effects from the game. Literally nobody likes them
Arsonist spirit nerf well deserved. Cant see shite even with 7 of them covering whole screen with clutter imagine 12 also they scale well with multi proj so thats one aspect as well.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Dec 16, 2024, 5:27:13 PM
"
MiguelFg#3451 wrote:
No word about freezes and crashes making the game impossible to play for a LOT of people, damn.


This is just an update on philosophy. As they mentioned many details were omitted and will be in the final patch notes. It's not unreasonable they wouldn't specifically call out technical improvements/fixes adjacent to game balance. I expect there will be at least a few fixes called out when the notes land.
nice, dont make the game too easy tho please
Thank you guys, this has the potential to be the greatest ARPG of all time - keep up the amazing work! And change the ascendancy system *cough* :))
6 portals back please
where are my other 5 portals, summer ...
i get 2-shot by white mobs with 3k life, capped resists and 60% armor.
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