Path of Exile 2: Upcoming Changes and Improvements
wow really nerf minions???
time to play some league and delete this garbage |
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We do not want to break the builds, the creator wrote. And everyone broke. 80% of people played on skeletons, and you removed 2 skeletons. Complete madness
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interesting....Have a Merry Christmas GGG
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TL;DR
Gameplay: Fast travel between checkpoints added, respec costs reduced by ~40-50%, and Trial of the Sekhemas difficulty adjusted. Endgame: Monster damage and difficulty toned down, better survivability, and fewer punishing modifiers. Character/Item Balance: Charm modifiers are more common, Electrocute reworked, and freeze chaining nerfed. Skills/Support Gems: Buffs to underperforming skills (e.g., bows, crossbows, Bone Spells), new support gems (Tremors, Bidding), and adjustments to overpowered abilities. |
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Amazing! now let us respecc and change our ascendancies?
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where map stash tab?
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Awesome, thank you!
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Why is bugged scattershot not fixed?? This gem makes freezes and drops
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" Obviously GGG has to earn money, your reasoning makes no sense, from what did you deduce this I have no idea...... I'm talking about seriousness and transparency, what I was asking for is to give honest answers to the people who give you trust by buying your product. I thought they were more honest than other huge super companies and that they gave more weight to people's feedback, at least even just for an answer since there are thousands of people with performance problems and the problem is clearly their game . all your talk about devils and angels you are making up and no one talked about money so please avoid random comments |
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Whatever you did to rolling slam was not an improvement, it still takes a year in order to attack, i die before my hit even lands. At least make the first hit faster.
Last edited by ppkman111#6435 on Dec 17, 2024, 8:33:12 PM
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