Path of Exile 2: Upcoming Changes and Improvements

imagine nerfing a build that your investing in 300 exalted deep to get nerfed mid league lmfao bye bye poe 2 in the garbage u go,

nerf the builds after the league not mid league....
the only people happy here are the ones with their build not being nerfed :)
"
imagine nerfing a build that your investing in 300 exalted deep to get nerfed mid league lmfao bye bye poe 2 in the garbage u go,

nerf the builds after the league not mid league....


Yeah i 100% agree with you but you forgettin that in POE 2 there is no league yet. And even game is not even released you are playing early access it might even be that when the game is released almost everything maybe changed.
CAN YA FIX THE DROP RATE OF WHETT STONES ARMOUR SCRAPS AND MAYBE MAKE FLASKS ACTUALLY REGENERAT CHARGES WHEN YA KILL STUFF?
Why are you wasting time nerfing fun builds that are only slightly overtuned and making them unplayable instead of fixing a number of game breaking bugs, cpu issues, crashes and so on when the playerbase has made it so clear that there is these problems. Get your priorities straight wtf
every clown out there who say minion summoner is "fine" is delusional


u know u need to have 400 (four houndred) spirit to even have a 10 minions


u know how heavy investment that is ? nope.

so yeah, to the trash fucking summoner it goes. time to roll some dd or chaos caster i dunno. but summoner is fucking pathetic right now
Last edited by Zebedin#5037 on Dec 17, 2024, 9:09:53 PM
Demon Form for witches isn't working, the spell doesn't recharge and the dmg is way lower then it used to be! I'm actually doing more dmg in human form !!!
Last edited by Darkfreak#4568 on Dec 17, 2024, 9:16:38 PM
these improvements look good. however, where are the distinct identifiers of magic and rare monsters. this was a huge QoA improvement in PoE1 and a complete oversight on GGG's behalf not to implement it in PoE2
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Wild shards do not take effect after the update
Please fix demon form for witch. It's completely unplayable. I'm trying to figure out a build for it but there's too many downsides in trying to sustain the form, stay alive, and do any meaningful DPS in endgame.

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