Path of Exile 2: Upcoming Changes and Improvements

Thank you for making the decision so easy for me and saving me money. Your patch philosophy just shows me once again that I will not invest another cent in you. And I say that as a lifetime supporter with thousands of hours of playing POE1. Its mind boggling...
We need that warrior abilities like sunder, leap slam, rolling slam... And in general all warrior skills don't play in slow motion, when I end casting my sunder I'm below 30% health sometimes, it's disgusting
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Vyrelant#0538 wrote:
"It is now more difficult to chain-freeze enemies by reducing the amount of Freeze Buildup applied after a Freeze has been applied."

does this mean freeze multiple enemies in a chain or chain freeze a singular enemy.


The second one.
any bugfix for rue being a cat?
Awesome changes! Arsonists were pretty much a must run with minion builds. And big win for respec costs. Moving that in the right direction. Now just need the support gems to drop more.
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drtoio#4341 wrote:
So you'll give arsonist, a minion lvl 3 gem, the same cost than mages.

So with my current gear worth 500 exalted more or less, I'll go from 12 arsonists, that already can't do breach (for example) properly cause of lack of damages, minions being stuck absolutely everywhere, to 7, resulting in a 58% less damage.

And another build burried deep in the ground.

Now I understand people that played cast on freeze and such builds. I assume we won't get any free respec, neither change ascendancy possibility either.

150 hours to trash, cool.

Don't do Diablo like nerf please, take some calculator just before.


At least I am happy you can relate to us now.
Bloodmage still bad? More freeze nerfs (LOL)?

Yeesh, guess I'm glad I quit when I did. Ice wall being mandatory to make coldmage do damage is such a terrible feeling playstyle.
POOOOGGG!
Thank you for listening to player feedback about respec costs and finding a balanced way to apply it.

Happy holidays GGG.
Still nerfing skills that they consider super strong, instead of buffing those skills that are currently trash. The same irrational approach from GGG, we are expecting the same game with meta builds and a bunch of trash skills on release.

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