Path of Exile 2: Upcoming Changes and Improvements

Only rolling slam buff and shield skills for Mace? So many of the shield skills feel unplayable, specifically I'd like to see:

Perfect Strike, Stampede, Sunder, Earth Shatter
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Maps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame.

This was super confusing. Glad theyre changing it.
IGN: Arlianth
Check out my LA build: 1782214
Looks like a nice patch but since trials are left in their current state, both regarding droprate and the RNG factor bricking your run it feels painful to reroll something else to try out the changes.

Took 80.5 levels to get a second tablet to redo third ascendancy on HC SSF. I can not even imagine forcing myself to do the trials on another class not even knowing if another tablet will drop this year and if so will the RNG let me complete it.

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How do we define overpowered? Basically it's a situation in which a certain skill is so powerful that players feel no other method of playing the game is viable.


Clearly you don't know how to judge whether a skill is powerful or not. Next time, open the feedback section in your forums, it exists for a reason.

If you want to nerf strong skills, open twitch.
Go to any of the popular streamers and have a look.
Multiplayer mapping in end game often causing client crashing upon entering map.

This is frustrating and will destroy the map used by either player.

I play on PC my friend plays on Xbox, anytime we are in the same Ziggurat Refuge upon entering a map the client crashes.

Workaround: Load the map solo, then have your friend join. Upon completing map, everyone leave party and restart client. Have 1 person load and enter map, then other players can join.
In Trial of Sekhemas there are some maps in the Hour Glass Trial that has performance issue where the fps drops significantly below 30 fps when spawning monsters.
Lightning Mage and Totem are so strong that you can't nerf them. Do you want to nerf minions skills with average strength? If the frequency of arsonist use is too high, what you should think of is not to nerf the arsonist, but to buff other minions??!!!
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Vyrelant#0538 wrote:
"It is now more difficult to chain-freeze enemies by reducing the amount of Freeze Buildup applied after a Freeze has been applied."

does this mean freeze multiple enemies in a chain or chain freeze a singular enemy.


single enemy... it's what they wrote lol
Wish PS5 had some optimization, because its almost unplayable with those huuge FPS Drops.
Also, we cant get into maps, we get disconnected and the map is gone. This is on PC as well.
That just bricks maps.
So please fix this.
And you know you neeed to fix PS5 performance. Make it one of the next big thing you're working on. please, its not fun when everything goes down to 15-20-30 fps in maps when theres alot of monsters and spell skills.
And pleeeaaase. Make a Trade Market Board like on PoE 1 Console. I would use that over anything even on PC.
Trade site is sooo bad on Console, ps5. Please please implement that feature. It's game changer and keep Trade website along side with it for those who want to use it for making specific searches.
Wicked-Vortex
PERFORMANCE OPTIMIZATION.... for the love of god, not even a single word spend for this obvious problem u carry over since poe1? REALY?

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